6 Eagle Down (Judge : Garyh)

[sblock=OOC-attack?]You didn't list an attack on me. Can I assume it was the last one that isn't marked? If so, it only hit AC 16 and I'm an 18 so why did I lose 8 THP? [/sblock]
 

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Soldier escapes the tentacle's grab with his strength and moves to Kama'zer side and shakes her alive

[sblock=Details]
Move Action:escape grab(athletics check 18 vs fort 14)
Standard Action:move to G10
Minor Action:warforged resolve(regain 4 hp and gain 4 thp)
AP use: heal check to activate second wind on Kama'zer(heal check 14 vs dc 10)
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[sblock=OOC]I forgot to type in heal check after athletics check because I was a bit trigger-happy, sorry[/sblock]
 

[sblock= Explaining...]
If that's the case, I'll go off and attack another target and leave you to take care of the dogs however you like Mri'Thas. Ts'iri's not going to protect you when you clearly aren't trying to help her kill the dogs(1). She's getting a sudden trauma about getting mauled while someone does the equivalent of poking them with a stick. Bitchy I know, but she's just afraid of being eaten alive while she waits for you kill it with a nerf bat.
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If Mri'Thas had an establish dog phobia, there wouldn't be an issue (2). However, there hasn't been a single word, in game or OCC, about it until he didn't want to get close to the pack. If he were truly phobic, I'd have expected to hear about those horrible undead dogs after we won(3). In fact he was calm enough to put on a light show for 7 rabbits moments later.

OK, I see it the other way as Mri'thas is too prideful to admit that he is afraid of hounds so it WOULD be in character for him not mention anything and I would recommend that Ts'iri continues to urge on Mri'thas until he snaps out of it

If this was true then why say something now? Why not so proud now?(4)
However he said nothing like this in the last fight. Not a word about dogs. (5)(not even OCC that I remember) I'm sorry but it seems a bit convenient(6) to bring up a new fear after the fact with 0% background. I've tried seeing it from his point of view but if it was me, I'd at the very least have given a hint/clue of things to come.

This is no different than my saying I'm an expert blacksmith only after it becomes important in the adventure without saying a word about it and not having anything about it in my background. If I did, I'd expect someone to call me on it.(7)

I have a better plan. My initiative dropped to right before the dogs because of my delay. So I'll move out of the way and let the dogs maul him. If they keep attacking him in melee, he'll be forced to attack it in an effective way. :p

I should say I'm not upset that Mri'Thas isn't attacking the dogs with thunderwave(8). Having a new phobia come out of the blue as the reason does. I'm also not happy that he's picked the least damaging attack he could make. Given the option of #1 a 1/2 damage attack, #2 a normal damage attack (attacking something inside) and #3 a normal attack +10 he's doing #1. If he's not going to help kill the dogs, he might as well do effective damage to the bad guys inside.(9)

(1) He is trying, but not in the way T'sir wants. Also, how does she know that thunderwave is more effective? As a group we have never faced a swarm before.
(2) True, because it was produced in the last fight, and being a full grown up githyanki makes him proud and elitist. He wouldn't mention to be afraid of nothing. Mri'thas speaks not very often, although when he does he speaks fluidly and abundantly. He is somehow dark and "evilish", or so I wanted to flavour him. Perhaps I failed at it, and so you fail to see why he would hide being afraid to dogs. I thought it was clear enough for everyone, but alas I've been proved wrong.
(3) He wouldn't have said a word, but remained silent, even more silent than usual. He only interceded to avoid Castor being turn into a punching bag by Soldier. Mri'Thas won't admit he fears anything: Although he belongs to the 'rebels' he is a githyanki wizard after all, and so he was raised to be fearless and prideful.
(4) He is not being "not proud" He states he hates dogs, and there's a big difference between fearing and hating.
(5) This was explained above.
(6) Convenient for who? It's not that I wont close my character to avoid being hit. I loose too if the swarm overruns you and gets to me. We both lose. But I'm not Mri'Thas, and you should not be T'sir. Its just a role playing fact that the githyanki mage is afraid of dogs, it is no convenient for no one. It is even a disadvantage for Mri'Thas only as a character, since he will not be able to handle future fights with canines in the future with his calculating mind, i.e. I'll be making him act cowardly towards dogs, not taking in account which power suits the tactical situation.
(7) It is completely different, since what I've made doesn't get my character any advantage, o contraire, it is disadvantageous
(8) Well, but it seems the other way around, from what you have expressed. Perhaps it's my lack of understanding of English though.
(9) He won't be picking other target until the dogs are dead, but he's not going closer if he can avoid it. As explained in (6), Mri'Thas will not take into account the better tactical move, instead he'll try to put down the feared dogs as soon as possible. Expect him using his area encounter power on the dogs soon enough.

I hope I have explained my character's behaviour. Sorry for the inconveniences this might cause, but please respect the fact that Mri'Thas is my character, and the choice to add role-playing flavours to him is only mine. [/sblock]
 

[sblock=OOC]#1 As it's been given in the stat block I assume we know. Just like we know we can't curse or use will attacks against the turrets. If this information isn't known to us I wasn't told. Even if that weren't the case we've seen normal attacks have very little effect and area attacks do better than normal. (my ranged attack and Callen's area attack)
#2&3 no, you failed to have ANY reaction to the dogs. No hate, no fear, nothing. Not even some grumbling about them. No non verbal reactions. No emotion at all towards the dogs.
#4&5 Again, no reaction at all until dogs were here. If you'd have disliked/hated/feared the dogs, I'd have taken an annoyed look, kicking one something. Give me something to check my insight against so I can see something is bothering you.
#6 Very convenient if you don't want damaged and stay at a range to do so. Because of a fear that no one has ever seen the least bit of indication of. If you were truly afraid of the dogs, I'd have expected you to attack the things inside and get away from them, not throw spells that don't work very well against it.
#7 You not taking damage isn't an advantage to you? If I die and you have to retreat to the boat what have you lost?
#8 I'm upset about WHY you aren't using an effective attack. If you had a reason that made more sense to me, I might not be happy about it but i wouldn't be upset about it.
#9 If you want to put down the dogs as quickly as possible, you'd thunderwave. If you want to get as far away as possible, you'd go in the other room. Your mixing fear and hate together.

I have NO problem with you roleplaying your character. My issue is with something thrown at me out of the blue that drastically alters the way combat goes and makes my chances of living drop. I'd ask that if you want to do something like this in the future, you'd give a hint or something before you spring it on someone. Even if you're Mr stoic, put something in OCC. Give me a chance to use my insight to see the dogs affected you. At the very least you set the groundwork for your emotional problems. Right now I can only think you've got a few screws lose by going out of your way to use ineffective spells.

I'd had a few games where any time this one character didn't want to attack some creature, he'd dredge up issue he had with the creature in question. 'when I was 1st level I missed a save against a snakes poison so I can't get close to the hydra. I'll just stand behind this pillar and throw daggers while everyone else was fighting for thier life.' As such I have a strong dislike for spontaneous phobias and such.
[/sblock]
 

Callen sends another blast at the hounds and hits again.

[sblock=ooc]Actions:
Start: n/a
Move: n/a
Standard: 1d20+7=22, 1d6+6=9 = hit
Move: n/a
End: n/a

Conditionals:
1. if damaged by an attack w/in 2 of any 1 defense use Staff of Defense to prevent the damage.
2. if damaged by an attack > 10hp w/in 4 AC/Ref use Shield to prevent damage.
[sblock=stat block]
Callen Stewart - Human Wizard 3
Initiative: +1, Passive Perception: 13, Passive Insight: 18
AC: 17, Fort: 15, Reflex: 17, Will: 17 - Speed: 6
HP: 32/32, Bloodied: 16, Surge Value: 8, Surges left:8/8
Action Points: 1

Powers:
Magic Missile
Scorching Blast
Thunderwave
Ghost Sound
Light
Mage Hand
Prestidigitation

Burning Hands
Fire Shroud
Staff of Defense
Shield*
/Expeditious Retreat
Summon Fire Warrior/Sleep*/Acid Arrow
Healing Word

Gloves of Piercing
Flame Rose


* memorized
[/sblock][/sblock]
 

Mri'Thas decides something and begins muttering a spell. From his hands, lightning began to jump to the near metallic objects. As the chanting finishes, he hurls a sphere of electrifying energy. Unfortunately, the dogs are unaffected, like one of the guards. The other succumbs to the electricity, that burns his body and stops his heart. The burned corpse falls to the ground lifeless. Perplex for the lack of efficiency of his spell, the wizard takes a few steps back from the pack of hounds.


[sblock=OOC] I could continue arguing, but it's clear that it won't take us anyway. As a side note, I've added the dog fear to Mri'Thas sheet, so you don't feel like I'm trying to fool you or something.
Standard: Shocksphere at O3 using the battlestaff widen spell power. Roll Lookup
Move: R10
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