Camelot
Adventurer
I want to make my PCs into children, ages 7 - 16, for a flashback sequence in which a fight takes place. Any ideas on how to go about creating stats for PCs as kids?
My thought was to make them into minions levels 1 - 9 depending on their age. Given just XP, a level 9 minion should be the same as a standard level 1 monster. Is it logical to assume that a PC, while growing up as a kid, starts as a level 1 minon, progresses up in levels to level 9 minion, then becomes a full-fledged level 1 PC? Or is the difference too sudden to rationalize that? Obviously, defenses, attack, and damage are where the real problem lies.
Is there a better way to go about making the children not as powerful as a level 1 adventurer, but still seem special compared to normal kids?
My thought was to make them into minions levels 1 - 9 depending on their age. Given just XP, a level 9 minion should be the same as a standard level 1 monster. Is it logical to assume that a PC, while growing up as a kid, starts as a level 1 minon, progresses up in levels to level 9 minion, then becomes a full-fledged level 1 PC? Or is the difference too sudden to rationalize that? Obviously, defenses, attack, and damage are where the real problem lies.
Is there a better way to go about making the children not as powerful as a level 1 adventurer, but still seem special compared to normal kids?