Age of Fable
First Post
Maybe the idea quoted below would work better in a game where the characters were people from our world transported to a fantasy world.
As a kid, one thing the cloak did was define me in whatever imaginary game we were playing. Without the cloak, I was just some nerdy kid in suburban America. But with the cloak, I was a mighty warrior, or a roguish assassin, or a wizened spell slinger. In some sense, the cloak actually was the character.
So, here's a bizarre mechanic idea: what if the cloak some how "absorbs" some of PCs essence...