• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Society for the Study of the Modern Visual HIVE!

Status
Not open for further replies.

log in or register to remove this ad

Tim is having a really good time right now as we discuss some of the scenes I have planned for John Play's next storyhour. Corpse Creature T-Rexs lead by a Corpse Creature Dire T-Rex and how they would attack a Lightning Rail full of dwarves within the Mournlands.


If only I could script.... I could write movies! not :erm:
 


Finished updating my kids Storyhour. Now I have to update my daughter's Summoned Nature's Ally list (went up in level) then I get to work on John Play again (yahhhh!)



Hope everyone is having a good weekend. Later.
 



If only I could script.... I could write movies! not :erm:

Hell, if I could script yesterday's game, it'd make one hell of a scene for a star wars movie...

Player's do something completely unexpected... Check!
Can you incorporate the planned sequence to their action... No way in hell
Throw away your notes (literally and physically throw them over your shoulder)... Check!
Now draft the next half of the adventure on the spot and improvise... Check!

If you are familiar with the wotc free Dawn of Defiance campaign for Star Wars SAGA, we started the Echoes of the Jedi part yesterday. It starts with a pirateship opening hailing and delivering the cliche "disarm your weapons, lower your shields and prepare to be boarded. Resistance is futile... yada yada..." stuff and is supposed to become a space battle between the two ships... Instead, my players say "Ok" and let the enemies tractor beam them into docking (This is the moment where I stare them blankly and say "YOU WHAT" and then physically rip the page from my notes and throw it away :D). And then they draft an outrageous plan to commandeer the pirate ship. So instead of ONE railroad encounter I need to improvise a whole shipfull of pirates, take into account the PCs' plan that leaves the ship momentarily without artificial gravity (a side-effect they did not anticipate) and lights (all but one PC have means of fighting in total darkness)

So one single encounter ended up becoming a total adventure in itself and ate the time of a whole gaming session...
 

sounds about right :D


My plots by the seat of my pants skills were only okay until I began DMing for Bill and Clinton (Creation Schema). I learned to shift gears and throw out entire adventures and smile while doing it. (Bluff +12)
 

Hell, if I could script yesterday's game, it'd make one hell of a scene for a star wars movie...

Player's do something completely unexpected... Check!
Can you incorporate the planned sequence to their action... No way in hell
Throw away your notes (literally and physically throw them over your shoulder)... Check!
Now draft the next half of the adventure on the spot and improvise... Check!

If you are familiar with the wotc free Dawn of Defiance campaign for Star Wars SAGA, we started the Echoes of the Jedi part yesterday. It starts with a pirateship opening hailing and delivering the cliche "disarm your weapons, lower your shields and prepare to be boarded. Resistance is futile... yada yada..." stuff and is supposed to become a space battle between the two ships... Instead, my players say "Ok" and let the enemies tractor beam them into docking (This is the moment where I stare them blankly and say "YOU WHAT" and then physically rip the page from my notes and throw it away :D). And then they draft an outrageous plan to commandeer the pirate ship. So instead of ONE railroad encounter I need to improvise a whole shipfull of pirates, take into account the PCs' plan that leaves the ship momentarily without artificial gravity (a side-effect they did not anticipate) and lights (all but one PC have means of fighting in total darkness)

So one single encounter ended up becoming a total adventure in itself and ate the time of a whole gaming session...

Damn... It looks like you'll have to have a lot of added ideas planned out for that epic change you were planning on doing for the end of the campaign, cause if they they derailed the game during a cliche imagin what they would do during the fan-fict money shot ending. :D
 


Status
Not open for further replies.

Into the Woods

Remove ads

Top