Let's figure out ability scores:
Lion: Str 21, Dex 17, Con 15, Int 2, Wis 12, Cha 6, +3 natural armor
Large Monstrous Spider: Str 15, Dex 17, Con 12, Int —, Wis 10, Cha 2, +2 natural armor
Griffon: Str 18, Dex 15, Con 16, Int 5, Wis 13, Cha 8, +6 natural armor
Phase Spider: Str 17, Dex 17, Con 16, Int 7, Wis 13, Cha 10, +3 natural armor
Int is Semi- (2-4).
7+7 HD implies good Con.
AC 21 implies good Dex. Even with the griffon's +6 natural armor, we'd still need another +6 from Dex to achieve that AC, barring deflection/insight bonuses (which don't seem appropriate here).
So how about...
Str 17, Dex 23, Con 16, Int 3, Wis 12, Cha 7, +6 natural armor
SPECIAL DEFENSES: Immune to webs, fear, and illusions; +2 or better weapon to hit
DR 10/magic?
Simplify to immunity to mind-affecting spells and abilities, or stick with immunity to fear and illusions?
The tangle terror has an ability that should cover "immune to webs"...
Immunity to Webs (Ex) A tangle terror is unaffected by natural and magical webs.
Give it the usual web-spinning monstrous spider racial skill bonuses? Blend in some of the lion's bonuses? (Lions have a +4 racial bonus on Balance, Hide, and Move Silently checks.)
Nice idea! I'll go along with that!I'm alright with blanket immunity to mind-influencing effects... although we should give them the concurrent weakness of being vulnerable to spells that specifically target vermin.
Spider cats appear to have the thorax and abdomen of a tarantula-like spider, with a feline head, a golden-furred body, and lionlike clawed feet.