So what rules/mechanics/ideas do you have for things that the other player's CHARACTERS can do when it is not their turn.
I'm not asking about bathroom breaks. Sorry for the lack of clarity.
So what rules/mechanics/ideas do you have for things that the other player's CHARACTERS can do when it is not their turn.
Thanks for the responses....
BUT!
I must have been unclear.
I'm aware of a few boardgames that allow for minor mechanics on another player's turn. This seems to help keep players interested on loooooooong turns.
Yes, patience is good and all that.
But it's a game meant to be fun, and I'm trying to maximize fun, not patience.
So what rules/mechanics/ideas do you have for things that the other player's CHARACTERS can do when it is not their turn.
I'm not asking about bathroom breaks. Sorry for the lack of clarity.
When joe the fighter and mary the rogue are standing next to each other, is there no room for mary to tell joe to bend down (perhaps increasing his ac) and his action maybe causing the npc to trip over him (perhaps allowing mary a better chance to hit)?