I wouldn't say that they're tailored to this particular Adventure Path, but that they're more generally tailored to fantasy adventuring and all that it entails. Let's face it; every adventure has one or more NPCs, somewhere, that are more than they appear to be, have dark secrets, have committed some bad deeds in the past and are harbouring secret agendas, etc.The design, meaning and titles of the Harrow Deck seem to be designed to fit in with this campaign particularly, so no matter what the draw is, something will resonate with past, present and future happenings.
Hm. Is each card tied to the campaign trait we initially selected?Oh, and those who were here at the start of the campaign, the first card that you got from Zellara wasn't a random choice. See if you can work out how it was made.
I wouldn't say that they're tailored to this particular Adventure Path, but that they're more generally tailored to fantasy adventuring and all that it entails. Let's face it; every adventure has one or more NPCs, somewhere, that are more than they appear to be, have dark secrets, have committed some bad deeds in the past and are harbouring secret agendas, etc.
Hm. Is each card tied to the campaign trait we initially selected?

I'd started to run a Second Darkness campaign with a harrower PC and so was similarly struck by how some specific card images reflected events or personalities in that A.P.However, some of the specific images depicted on the cards, IMO, fit Crimson Throne more than any of the other APs that I'm familiar with.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.