SquareKnot
Explorer
Could you say more about this, Merric? I've played a couple of LFR games, but I've never really been an LFR player in a meaningful sense. What makes now a turning point for the program?
I don't want to derail this thread, and Merric can speak for himself, but I suspect his comment was in reference to
this post, also discussed in this 20+ page thread over at Wizards.
To summarize, LFR has been run and supported by WotC. Now it is shifting more to a "community driven" effort. The module authors are no longer paid, the ties to the DCI database are changing, Wizards Play Network is stepping away from it, the number of modules per year is decreasing, LFR is no longer Forgotten Realms canon, ... This is similar to what they did with the D&D Miniatures game -- turned it over to fans with permission to use a lot of the IP but mostly cut any financial investment in it.
This may result in a stronger, better, more story focused LFR or it may be the beginning of the end. That whole discussion deserves its own thread, which I'm surprised hasn't shown up yet.
Back somewhat on topic, it looks like Wizards is aiming at Encounters & Game Days as part of its brand revitalization, perhaps at the expense of LFR.