Shade
Monster Junkie
FWIW, here's the moray eel from Dragon #328...
Medium Animal (Aquatic)
Hit Dice: 2d8+2 (11 hp)
Initiative: +3
Speed: Swim 60 ft. (12 squares)
Armor Class: 14 (+3 Dex, +1 natural), touch 13, flat-footed 11
Base Attack/Grapple: +1/+6
Attack: Bite +4 melee (1d6+3/19-20)
Full Attack: Bite +4 melee (1d6+3/19-20)
Space/Reach: 5 ft./5 ft.
Special Attacks: Improved grab, powerful bite
Special Qualities: Low-light vision
Saves: Fort +4, Ref +6, Will +1
Abilities: Str 12, Dex 17, Con 12, Int 1, Wis 12, Cha 2
Skills: Hide +10*, Move Silently +5, Swim +9
Feats: Stealthy, Weapon FinesseB
Environment: Any aquatic
Organization: ?
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement: ?
Level Adjustment: -
Improved Grab (Ex): To use this ability, a moray eel must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold. Moray eels gain a +4 racial bonus on grapple checks.
Powerful Bite (Ex): The moray eel gains a +2 racial bonus on damage rolls with its bite attack, and threatens a critical hit on a 19-20.
Skills: A moray eel has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
*A moray eel gains a +8 racial bonus on Hide checks when in reefs or caves.
I looked through the polychaetes, but couldn't find such an ability. I did find a few posts where we deemed it unnecessary.
Medium Animal (Aquatic)
Hit Dice: 2d8+2 (11 hp)
Initiative: +3
Speed: Swim 60 ft. (12 squares)
Armor Class: 14 (+3 Dex, +1 natural), touch 13, flat-footed 11
Base Attack/Grapple: +1/+6
Attack: Bite +4 melee (1d6+3/19-20)
Full Attack: Bite +4 melee (1d6+3/19-20)
Space/Reach: 5 ft./5 ft.
Special Attacks: Improved grab, powerful bite
Special Qualities: Low-light vision
Saves: Fort +4, Ref +6, Will +1
Abilities: Str 12, Dex 17, Con 12, Int 1, Wis 12, Cha 2
Skills: Hide +10*, Move Silently +5, Swim +9
Feats: Stealthy, Weapon FinesseB
Environment: Any aquatic
Organization: ?
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement: ?
Level Adjustment: -
Improved Grab (Ex): To use this ability, a moray eel must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold. Moray eels gain a +4 racial bonus on grapple checks.
Powerful Bite (Ex): The moray eel gains a +2 racial bonus on damage rolls with its bite attack, and threatens a critical hit on a 19-20.
Skills: A moray eel has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
*A moray eel gains a +8 racial bonus on Hide checks when in reefs or caves.
I looked through the polychaetes, but couldn't find such an ability. I did find a few posts where we deemed it unnecessary.
