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What if your friends end up disliking the game as you introduced it?
Impossible. All my games are fun.
What if your friends end up disliking the game as you introduced it?
Man in a Funny Hat said:If the game is to be a one-off then it's irrelevant. If it's going to be an ongoing game to be played - why would the players not be given copies of the rules or obtain copies for themselves? And also if the players can be reasonably expected to go off and play this game with others where they might be expected to know and abide by rules as written would you not merely be telling them what you're changing and why?
You write out your house rules in a format that you can hand to your players?
I do.
I even call it by another name.
What if your friends end up disliking the game as you introduced it?
Yeah, but, when you give it to your players, they get a hernia trying to carry it.![]()
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Not really. I am probably assuming that gamers either don't have a lot of free time to sink into trying games, (like me), or aren't always willing to give a game they've experienced another try if they didn't like it the first time.Umbran said:Your questions seem to assume that we don't talk to players, that we just present rules and play and don't otherwise communicate about the game.