Admittedly, I have had very, very little exposure to 4E, but my impression of the system's use of minions is that they're easy to dispatch but they can actually deal some damage to the PC's before they're killed. I'd like ideas for some enemies like that in my 3.5 game.
The PC's are currently 4th level. I have a fighter and barbarian who have very good AC and a rogue, cleric, and druid with decent AC but use strong tactics and use terrain and cover to their advantage.
I've used higher-CR enemies to challenge them, but I don't want to do that all the time because the combate can bog down. I want encounters that can go fairly quickly, the PC's feel cool because they can kill the bad guys pretty easily, but the bad guys can also deal a decent amount of damage. I can throw a group of low-level warlocks at them and get the result I'm looking for, but I'd like more variety.
FWIW, the primary adversary (that the PC's currently know of) in this campaign are goblinoids. But I'm happy to re-skin or adapt anything I find interesting.
Thanks in advance for the ideas.
The PC's are currently 4th level. I have a fighter and barbarian who have very good AC and a rogue, cleric, and druid with decent AC but use strong tactics and use terrain and cover to their advantage.
I've used higher-CR enemies to challenge them, but I don't want to do that all the time because the combate can bog down. I want encounters that can go fairly quickly, the PC's feel cool because they can kill the bad guys pretty easily, but the bad guys can also deal a decent amount of damage. I can throw a group of low-level warlocks at them and get the result I'm looking for, but I'd like more variety.
FWIW, the primary adversary (that the PC's currently know of) in this campaign are goblinoids. But I'm happy to re-skin or adapt anything I find interesting.
Thanks in advance for the ideas.