Saeviomagy
Adventurer
No... rogues who care about opportunity attacks are strength based or take melee training. Outside of that, there's no particular reason why a strength-based rogue will get more OAs than the other types. In fact if anything, the strength version of the rogue is the more effective ranged combatant because he lacks the mobility of the other builds and gains a damage bonus that applies to his ranged attacks.Paladins have a melee basic attack available as an at-will power, if you're not Strength inclined.
Rogues that care about opportunity attacks are Strength based... the other types tend to avoid remaining in melee for long enough for it to matter.
And one of the big mobile attacks is the charge, which is an MBA. Without it you're relying on encounter powers to stop your foes from simply double-moving away.Avengers you have a point with, but they've other means to guarantee stickiness... and if they don't they're built to -encourage- escape so they can persue.
Anyone in melee is going to make use of MBAs.Bards, Ardents, and Artificers don't care about melee basic attacks. They are the -source- of them for others.
That's not really relevant: just because their striker mechanic doesn't function doesn't mean that they're not suffering by losing OAs, charges and granted attacks. It's not like they deal zero damage with a normal hit.Monks, unlike many strikers, can't benefit from striker damage outside their turn. Flurry of Blows can't be used except during their turn, so they're not as likely to benefit.
If an Assassin missed with his attack, he's either already expended his shroud, or he's building it up. Neither allow him to really utilize his striker damage off turn.
That leaves the Battlemind, which as pointed out above, has the ability to make opportunity attacks that don't involve MBA.
2 points of damage aren't exactly killing -any- of these classes.
It's not killing them, but I think the point is that they shouldn't even need to take the feat.
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