The Shaman
First Post
I think the more important question is, is it fair to me that the publisher hasn't taken my house rules and produced a new edition of the game, making them official?
Well, Mr Bizar?
Well, Mr Bizar?
I think, most non-gamers are of the opinion that chess is pretty much a very complicated and difficult game.
Umbran - I would point out that the rules for Catan cover about a page and a half. The rest is examples and very, very newbie friendly explanations. Heck, they even provide a basic game setup for you for the first time you play.
I gotta admit, having had a fairly revolving door in my gaming groups (for some reason, the fifth player seat is certain death for any new player. 4 players? Had them for years. That poor 5th bastard, lasts a couple of weeks tops. Sigh) and I've seen all sorts of bizarre house rules come floating through the door from players who didn't actually know that they were house rules.
Wow, you play with Spinal Tap?
/snip
And, getting back to my original point - what do so many other resource-management games do to compete in Catan's space? Make their games even more complicated than Catan!
Seems to me that Catan has a truckload more fiddly-bits, and is therefore not what I'd call a simple game. If people wanted a simple resource management game, they'd go play Monopoly. Catan is for those who don't want it simple.
!
Catan may not be as simple as, say, Carcassonne, but as games go, it's quite simple.
His d10s go to 11.
I think you're missing the larger picture of games.
Look at some of the classics: Tic-Tac-Toe is simple (so simple as to be mathematically trivial). The rules of Go are simple (but gameplay is anything but trivial). Mancala is simple. Checkers is simple. Blackjack is simple. These are not normally part of Gamer Geek play, in my first guess because they are so simple.
Catan is simple compared to other games found in current gamer geek culture, but compared to the real simple games of the world, it just isn't.