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Finishing Off the Mimics


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Go for 13, what the heck.

13 it is then! I'll plug it in the working draft.

I believe that just leaves the description & tactics. I whipped this up while I was on the train today:

Greater mimics are a larger, more intelligent version of the common mimic with limited magical powers. Most sages agree that they are not a separate species, but are ordinary mimic of exceptional size and cunning that have been mutated by subterranean magical forces.

A greater mimic has the same personality as its smaller kin, being interested solely in its own security, food, and wealth - in that order. They may form alliances with other creatures, but will dispassionately devour their allies the instant the relationship ceases being useful.

Greater mimics speak Common and Undercommon. They usually "speak" by creating an illusion of a humanoid, but can talk with their actual mouths.

Combat
A greater mimic imitates a room or small cavern and tries to lure prey into stepping inside this chamber, often using illusions or treasure as bait. Once some victims enter this chamber, the mimic snaps the entrance close and fastens onto its prey with adhesive, then collapses its body and attempts to crush its victims to death. Should opponents refuse to enter its chamber, a greater mimic can exude adhesive-coated pseudopods and try to drag them into its crushing interior.

A greater mimic will fight to the death if it has no alternative, but prefers to negotiate surrender or withdrawal when a foe threatens its life. They may offer treasure (or demand tribute!) as additional inducement.
 






I approve.

Let me know when it's finished, and I'll move it to Homebrews for eventual upload.

Updated

I think it's done

Didn't see anything in the Treasure, Alignment, LA or Skills entries that needed changing - well, apart from switching a "mimic" to a "greater mimic".
 


The Juggernaut Mimic is a bit of an odd one, since it's a living (or pseudo-living?) variant of the Juggernaut Stone Golem that first appeared in the Desert of Desolation series for Expert D&D.

The Construct version of the Juggernaut has a 3.0 conversion in the Creature Catalog's Crypt plus official stats in Monster Manual 2. The latter, official, Juggernaut's significantly tougher than the Crypt version, being an 18 HD Construct with CR 11.

Still, I don't think either of them have a satisfactory version of the Juggernaut Mimic, a "unique crossbreed of stone golem and mimic", so are you game for statting one up?

I don't have my copy of the 3E Monster Manual 2 close at hand, so if somebody could post the Juggernaut's stats from that it'd be a help.

Meanwhile, I'll post the Monstrous Manual version of the AD&D Juggernaut. You'll see we have little material to work with for the "Mimic" variant.

EDIT: Oh yes, I forgot to mention there's already a homebrew 3.5 conversion of the Juggernaut on Enworld, Kinem's War Juggernaut. I quite like this one.
 
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