renau1g
First Post
I cant help but think it would be good to have a feat "Attack Focus(<class>)" and that you get a damage bonus to all attacks from that class (weapon or implement). Then have it use the same bonus (feat?) as Weapon focus (so they dont stack) and let the players decide which one the prefer.
Weapon focus if you want to multiclass and focus on a particular weapon, Attack Focus if you arent interested in multiclassing and just want a damage bonus for what your class does
Only downside is the Hybrid and MC players, but they're a more narrow subset.