Lan-"skip the monsters and just go straight to wandering damage"-efan
The work hasn't exactly been steady. I pick up about 15 hours/week at the local Arby's to make ends meet.
Look, I'm positive that we explained the whole "1 in 6 chance of appearing" clause when you signed up for this gig.The work hasn't exactly been steady.
The reason I am asking is I am running SHADOWDALE, and my party is currently camped on a ledge (they completed the first third of a dungeon and found a way down further). The next session leads to a temple of Shar, so I was considering whether or not some priests would bump into them during their rest on the way towards or from the temple.
They will have lots of priests to fight so I am deciding from the following:
1) no event
2) group of worshippers not included in the module going to the temple
3) group of worshipers FROM the temple (and hence included in the module) leaving.
I gotta spread some around.
Thanks for reminding me of the old random damage tables from Dragon.
"Something invisible chews on your character for 6-36 points of damage."![]()
I pretty much only use em to spice up a session especially after extended non-combat stuff.
And even then they aren't random. I keep a monster or two of the appropriate level/climate handy in case.
Wandering to me means "a monster with no real connection to any plot."