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Monster vault: I has it


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Dragonhelm

Knight of Solamnia
There is a 4th-level adventure. If you don't care about the tokens, the book itself is sort of the highlights of MM1 but using the latest monster building ideas. If MM1 is already working well for you, you could skip this. It seems more necessary than the DM's kit, which was just reprints of stuff from the other books. This, at least, has the same old monsters but created with more experience under their belts and designed in the MM3 style.

Okay, thanks. I'll have to think it over. I'm not sure I pull out the Monster Manuals enough to make it worth it.

I'm not too terribly impressed with WotC's adventures. Paizo knows how to do them better, and I'd rather spend the time to create a quick-and-dirty conversion so I can use their story ideas. So the adventure is not a selling point for me.

Thanks for the info.
 

nnms

First Post
If you took all the token pages out of the box and set them aside (say because you have better options ;)) and packed everything back inside the box and opened it up as if it was your first unboxing, would you feel the product is a good value?
 

w_earle_wheeler

First Post
I am actually interested in what tokens are included

Since I already have two 4e Monster Manuals, the only thing that would interest me in regard to this product are the tiles, the adventure and the box!
 



Maccwar

Explorer
Yeah, the "tokens" are pretty much useless to you and me. I prefer the Claudio Pozas art.

Still waiting for them to be in print again and available on this side of the Atlantic ocean.

Are there any monsters which have not been modified or is the all new or revised content?
 


Scribble

First Post
Okay, thanks. I'll have to think it over. I'm not sure I pull out the Monster Manuals enough to make it worth it.

Another thing you might want to consider is what seems like the amount of flavor in the thing.

Don't know if that interests you, but it's one of the things that's strongly pushing me towards getting this.
 

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