Only if it's a two-dimensional maze.
I suppose then that I should specify that turning in the same direction every time will eventually solve any maze which can be reduced to a two-dimensional map on a sheet of paper. That, I think, is correct.
Only if it's a two-dimensional maze.
The problem is the entry point. If you enter the labyrinth from a trapdoor in the floor or ceiling, the method is no longer failsafe. Similarly, it will not always work, if you are teleported into a maze, or simply wake up in one.I suppose then that I should specify that turning in the same direction every time will eventually solve any maze which can be reduced to a two-dimensional map on a sheet of paper. That, I think, is correct.
Wasn't there a nightmare maze in Max Payne which relied on that? If you went right it went forever, but if you always went left you got out. They should have reversed that. =)The reason is that the entry area may include a 'loop' of corridors that you will follow for all eternity if you always turn in the same direction.
I suppose then that I should specify that turning in the same direction every time will eventually solve any maze which can be reduced to a two-dimensional map on a sheet of paper. That, I think, is correct.