Robotech RPG: Old vs. New!?!

If your players expect to be the super top dog like Hikaru is in the Macross Movie right off the bat, well, there's little place for them to go from there. :P

Well of course Hikaru is a total badass at the start of Do You Remember Love? It's a movie made thirty years (in universe) after the events of the series about Space War I & II's greatest hero who disappeared along with the rest the Megaroad 1 colony expedition, including his wife (Misae, the other Admiral Hunter) and his ex pseudo-girlfriend (Minmei).

Max, Mirei, and Exodor actually comment on how much it gets wrong as an injoke in Macross 7.
 

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There was a newer series macros 0 that was pretty good I think it is a prequel.

In broad strokes (mainly combining things that are part of the same 'project') and listing the in universe dates.

Macross Zero 2008.
SDF Macross 2009 - 2012 (Although the first events in the series occur in 1999).
SDF Macross: Do You Remember Love 2009 -2012 (Listed because canonically it's a movie made in 2031 about the 'actual' events of shown in the TV series).
Macross Plus 2040. Liscensed in the US.
Macross 7 2045 - 2046 (This one is tricky to recommend. I liked it despite it's occasional goofiness and the purposeful introduction of super robot elements into the real robot Macross. I also think it has some of the best music of the whole series. However, if rock musicians flying fighters with controls shaped like instruments or cute pink haired girls playing bass guitar render you incapable of enjoying it, you're not the first.)
Macross Frontier 2059

Now due to some very complex legalities and conflicts between Studio Nue, Tatsunoko Production, Big West Advertising, and Harmony Gold, only The SDF Macross and Macross Plus are licensed in North America and I think they're both out of print. Extra sadly, none of this is likely to change.
 

Well of course Hikaru is a total badass at the start of Do You Remember Love? It's a movie made thirty years (in universe) after the events of the series... Max, Mirei, and Exodor actually comment on how much it gets wrong as an injoke in Macross 7.

Haha, yes. I love how the movie is actually a movie in the universe. :P Where everything is amped up to 11 -- hence the godlike nature of Hikaru. (when in the series Max would likely eat him for lunch (and I like how in the movie (spoiler alert) Max gets macronised to fight in Meltrandi power armour...))


You're welcome! I started running my Robotech RPG games without having seen the series way back when (1990ish), and boy did it make a difference once I'd actually seen it. Great that it's much easier to find these days...

There was a newer series macros 0 that was pretty good I think it is a prequel.

It was pretty good, and the latest series, Macross Frontier, is pretty darn epic. They wrote it as a 25th anniversary of Macross series and they pulled out a lot of stops, with great animation, music, a good plot that moves along well and sooooo many homages that it's fun to watch just for that. }:)

I'm just going through the original Superdimmensional Fortress Macross series right now and having fun noticing the differences between it and the Robotech incarnation...

"Switching to guardian configuration,"

Kannik
 

Macross 7 is probably the most 80's thing ever, which is hilarious because it was made in the 90's. The series as a whole is still one of my favorites, though.
 

Macross 7 is probably the most 80's thing ever, which is hilarious because it was made in the 90's. The series as a whole is still one of my favorites, though.

It's certainly one of mine as well. It has some of my favorite music of any of the0r series, and maybe more importantly, it presented a far better framework for a Macross based game then the original series did. The colonization era always felt more friendly to a game then the Space Wars. Probably because the players didn't need to worry about potentially being second fiddle to Hikaru, Max, Milia, Roy, Misa, etc.

I've ran two different Mekton games with the primary premise of the players being UN Spacy Special Forces pilots flying VF-22S Sturmvogel IIs stationed on a Northampton class stealth frigate that was part of the Macross 10 fleet.

There's more then enough to run a non-military game, but my players always wanted to fly variable fighters. :)
 

Having run a few Palladium RTech games back in the day I found it works best starting small to get a feel of how the game and combat runs (it's different than it is in the series) and also to let the characters develop as it is done in the series. Rick starts out as just a wingman (albeit a good one, as any PC would be) and grows to lead a few, then lead a whole squadron, and later one of the prime soldiers in all of the RDF. If your players expect to be the super top dog like Hikaru is in the Macross Movie right off the bat, well, there's little place for them to go from there. :P
So, which of the older books would you recommend? Which of the books stand the test of time? I'm interested in learning more about the Macross II books as well as Invid Invasion.

You're welcome! I started running my Robotech RPG games without having seen the series way back when (1990ish), and boy did it make a difference once I'd actually seen it. Great that it's much easier to find these days...
Depending on whether or not you want to run a standard Robotech game. I'm thinking more along the lines of creating my own Robotech RPG universe.
 

I'll skip any comments on Robotech videos except to say that you'll get different parallel universes if you don't remember that Robotech is a meta-construct of other giant robot shows, one of which is Macross. I've seen a promo video of Robotech Shadow Chronicles, but not seen the whole thing so my knowledge is based on flipping through my book.

Having said that, do you want to mix Macross II mechs and gear with Robotech? You don't need the books if they remain separate.

I have the Shadow Chronicles book, for nostalgia, not because I've played Robotech anytime recently.

If you want to play during the invid invasion of Earth, then having the original book, Southern Cross book and of course the invid invasion are all good ideas.

You can probably get away without buying the REF Field Guide, but it was sorta nice having extra goodies. I think it was mostly reprinted/collected material from previous books.

The Shadow Chronicles occur after all the Robotech books, with the possible exception of the Sentinels, because the fleet that returns to Earth in the Shadow Chronicles is seen in the final episodes of the invid series.

I read the Del Rey novels about the expedition to find the Master's homeworld and so my memories of the cartoon have blurry edges where they meet the novels.

Lancer's Rockers is ridiculous crap, unless you want to fight mutant Commie-Invid mecha. The EBSIS is the Robotech universe version of the USSR.

Robotech New World Order you can probably do without, unless you want pre-written material on Africa and other places after robotechnology and giant aliens invade.

RDF Accelerated Training Guide sounds a little like what it does. Essentially training missions for new recruits, i.e. your players. It is pre-made adventures, all combat related, but then again, this is Robotech we are talking about.

Ghost Ship is another book of missions. If your players want to repeat the actions I remember happening from the cartoon, i.e. a few fighters taking down battleships, this adventure could be for you. I think a crippled Zent ship is detected or is playing dead to trap the good guys. I think it has a random techno-control chart for what the Zent's call things like batteries or a light switch.

If you want to create your own Robotech universe, then you can maybe find a good mix of Robotech and Macross II stuff. The problem is power creep. The Macross II stuff can absorb more damage than anything in the Robotech universe. The idea I originally had was that after the invid leave Earth, the Marduk show up, (with enough time for humanity to recover). That's why the mechs are similar yet different and better, and why you have Zent's still around, because the hormones wore off and they can reproduce with each other and humans. The Marduk want to wipe out their former underlings, the Zents, and humans. Or conquer them, whatever. How you accomplish this with the Shadow Chronicles books may have a bit more rough edges to sand down.

I have to admit that the mechs for Macross are pretty dang cool. I love the drones and the transformable Marduk battle pods.

Another option I realized. Drop Earth completely. The humans can be from another planet and you can insert your own background, just use the stats.

I might have more info about the other books, but I should be doing reading for class right now.
 

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