Haltherrion
First Post
Going back to the OP’s question, one aspect of gunpowder weapons I don’t recall seeing on this thread (apologies if someone already raised it):
Historically, gunpowder weapons leveled the battle field. Meaning, they reduced the value of the highly trained, heavily armed and armored knight with respect to a levy with a firearm. As gunpowder weapons, tactics and training evolved, it is clear to my read of history that this leveling did happen and there were comments about it during the period.
The longbow also had something of that affect but in the end, it was much harder to raise large longbow troops. Crossbows had other issues such as rate of fire.
So, I think gunpowder weapons and subconsciously, I also think, fewer heroes. Does a game with such weapons have to be anti-hero? Certainly not. Most game systems don’t model firearms as especially lethal or especially effective against available personal defenses (armor, magic, etc.) to remove heroes from play.
I’m just observing that part of my dislike of gunpowder weapons in fantasy settings is related to that factor as well as the impact it would likely have on fortifications.
Historically, gunpowder weapons leveled the battle field. Meaning, they reduced the value of the highly trained, heavily armed and armored knight with respect to a levy with a firearm. As gunpowder weapons, tactics and training evolved, it is clear to my read of history that this leveling did happen and there were comments about it during the period.
The longbow also had something of that affect but in the end, it was much harder to raise large longbow troops. Crossbows had other issues such as rate of fire.
So, I think gunpowder weapons and subconsciously, I also think, fewer heroes. Does a game with such weapons have to be anti-hero? Certainly not. Most game systems don’t model firearms as especially lethal or especially effective against available personal defenses (armor, magic, etc.) to remove heroes from play.
I’m just observing that part of my dislike of gunpowder weapons in fantasy settings is related to that factor as well as the impact it would likely have on fortifications.