As much as I'm keen on HoS for the Necromancy stuff, I'm sure they're going to Do It Wrong. But then, I never liked that the default for necromancers in D&D was always give them lots of Fear-type powers and spells that raise the undead.
I've had a long-running Necromancer that I built with 2e Player's Option: Spells & Magic that I'm still running, and really hoping that HoS will do some justice to.
Taken from the article, "...necromancers have little interest in conquest, instead using their art to examine the secrets of
life, death, and the
connections between them." (Emphasis mine)
I, for one, would like to see a little more of the Life side of Necromancy. The White, as opposed to always hearing about the Black. It would be fantastic to see a Necromancer built as a Leader. Or even secondary leader. A little variety in archetype, please, instead of the same old tired Evil Necrophiliac in Tattered Black Robes trope.
That said, I'm still hopeful that I can take the material in HoS and twist it to my will
So, when do you think we will see Transmuters, Abjurers, Conjurers, etc? Heroes of Sword and Spell would be a nice place to see some of that, but I'm not holding my breath.