I don't know what you mean by "auto attacks". I have played or read all previous editions to 4E. Is this something in 4E and if not, why do you have it in quotes?
Yeah, sorry, I play MMOs, so I often use its terminology without realizing those I am communicating with may not understand them. As others have pointed out, it is just when the best, and often the only, attack to take is just "I attack."
Just because you don't understand how someone else can appreciate different aspects of a game, you seem to think NO ONE should have access to those aspects of the game. You seem to enjoy the game you are playing, but don't deny others the game they enjoy just because you personally don't. The term "badwrongfun" springs to mind.
I did not even KNOW people preferred those mechanics. Since 4e changed so much from previous editions (many of which seem to be solely for the sake of change), it is difficult to know which aspects of 3.x people prefer over 4e.
The way I see it, there are 3 ways to make a hybrid version of sorts: (1) add 4e elements to a 3.x core, (2) add 3.x elements to a 4e core, or (3) make a whole new system with elements from both. I just suggested number 2, as it seems to me to be the most likely route WotC would take if they did something like this. Yes, it is a route that I would like. Number 3 would essentially be 5e and is rife with the most ptifalls. It could be awesome; it could crash and burn. Likely, it will do both. I would like to see a number 1, as that would be interesting (and likely fun to play).
I wasn't trying to impose a "my way or the highway" viewpoint with my comments, which appears to be the way you read them. If there was a way to put out 3.x and 4e mechanics out like in a cafeteria and allow DMs to pick and choose them, however they want, to craft their games, that would be great. I don't think there is, without a LOT of work (basically, making the number 3 above).