Kaiyanwang
Adventurer
like how a 4 legged creature gets a bonus to cmd for bull rush?
Kinda like that.
like how a 4 legged creature gets a bonus to cmd for bull rush?
Another idea to keep cat's grace is to add a bonus to CMD against specific maneuvers like the one of dwarves.
like how a 4 legged creature gets a bonus to cmd for bull rush?
If the war claws are defined as weapons proper rather than unarmed enhancers, then a Rakasta could wield them as light weapons with TWF.
I guess that's the question. Should I make them like gauntlets and brass knuckles or make them weapons proper?
I need honest opinions and suggestions because this will be my first Pathfinder game, and I want the Rakasta to mesh well with the other races.
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Rakasta Racial Traits
+2 Dexterity, +2 Intelligence, -2 Wisdom: Rakasta are swift and smart, but their curiosity tends to get them into sticky situations.
Low-Light Vision: Rakasta can see twice as far as humans in conditions of dim light.
Skilled: Rakasta have a +2 racial bonus to Perception, Ride, and Stealth checks.
Feats: A Rakasta gains the Blindfight feat for free as a bonus feat.
Natural Weapons: Rakasta have clawed hands and feet. Each claw deals 1d4 points of slashing damage on a successful hit.
Cat's Grace: Rakasta are adept at landing on their feet. Anytime a Rakasta is to fall prone, he may make a Reflex save DC 10 to avoid the effect. Also, Rakasta take half damage from falling.
Rake (Ex): A Rakasta that grapples an opponent may make 2 rake attacks with its clawed feet (1d4+1 damage).
Weapon Familiarity: Rakasta are proficient with war claws, as well as any weapon with the word Rakasta in it.
Languages: Rakasta begin play speaking Common. Rakasta with high Intelliegence scores can choose from the following: Dwarven, Elven, Gnome, Halfling and Sylvan.
Ok, here's what I've got for the War Claws
War Claws (Light Exotic Weapon)
Cost:
Dmg (S): 1d4
Dmg (L): 1d6
Critical: 18-20 x 2
Weight: 1 lb
Type: S
Special:
The problem I'm running into is the whole two-weapon penalties thing. What if I did give them natural claw attacks but with non-lethal damage and no AOO? could the War Claws be used to supplement that, or is it still too powerful?