Zhaleskra
Adventurer
The PC races in Diomin are Arak, Gnolaum, Hearthom, and two human cultures: Tirasim and Zeredite. One of the human cultures is usually not allowed based on the tone of the game. As written, the Tirasim are the good humans and the Zeredites are the evil humans. Another villain race, the Gadianti, isn't even presented until near the end of the book. Even so, I have considered allowing Zeredite PCs in a heroic toned adventure, as long as the player has a really good reason why his character would be in lands where everybody hates his culture's guts. Gadianti, being cat people, where everyone else is mostly human is going to be a lot harder to explain the rare "good" gadianti.