Aspect of Veles
First Post
I run games of both Call of Cthulhu and D&D (with a few other systems on the side), and have recently dropped my D&D game. Some of my players want to try out Pathfinder, and so I've decided to make my own adventure.
Now here's where it gets interesting; I absolutely adore the horror genre (especially lovercraftian or gothic horror), and try to work elements into all of my games. I'm working on a madness/insanity system for Pathfinder due to my displeasure with the one in the GameMastery Guide (in another thread) and decided to run a game set in what equates rather completely to dark ages Britain, with heavy influence by the fairie folk. This is a short game, lasting only one (or perhaps two) sessions.
I want the main focus to be that one of the players has recently had a baby, and during a raid on their hamlet the baby is surreptitiously replaced with a farie changeling. The adventure will feature plenty of investigation, as well as a couple riddles/puzzles. I was hoping that I could get some help with fleshing out this idea. It is meant to be heavily laden in horror.
So far I have a rough outline;
- all of the characters live in the same small fishing/farming village
- during a raid on the village (in which the players are probably members of the local militia), one of the character's child is abducted and replaced with a changeling
- Skip ahead either a year or eighteen years and the child is showing signs of its true heritage
- Some investigation follows, eventually proving the child to be inhuman and leading the characters to search for aid to reclaim the lost child
-eventually end up seeking the aid of a leprechaun or similar fairie
-must aid the leprechaun in some way, at which point he supplies them with a riddle
-the riddle is somewhat ambiguous (of course) and leads the characters in roughly the right direction, but at a crossroads they will either encounter certain death, or a path to the missing child (depending on their interpretation/misinterpretation of the riddle)
-a few haunting encounters with fey on the way to the child, followed by an encounter with a fey ceremony (otherworldy and invoking Horror checks as per my houserules) from which they must save the child
Any help would be much appreciated. Generally I have no problem completing an adventure, but for some reason the changeling theme of this one has me running circles in my head.
Now here's where it gets interesting; I absolutely adore the horror genre (especially lovercraftian or gothic horror), and try to work elements into all of my games. I'm working on a madness/insanity system for Pathfinder due to my displeasure with the one in the GameMastery Guide (in another thread) and decided to run a game set in what equates rather completely to dark ages Britain, with heavy influence by the fairie folk. This is a short game, lasting only one (or perhaps two) sessions.
I want the main focus to be that one of the players has recently had a baby, and during a raid on their hamlet the baby is surreptitiously replaced with a farie changeling. The adventure will feature plenty of investigation, as well as a couple riddles/puzzles. I was hoping that I could get some help with fleshing out this idea. It is meant to be heavily laden in horror.
So far I have a rough outline;
- all of the characters live in the same small fishing/farming village
- during a raid on the village (in which the players are probably members of the local militia), one of the character's child is abducted and replaced with a changeling
- Skip ahead either a year or eighteen years and the child is showing signs of its true heritage
- Some investigation follows, eventually proving the child to be inhuman and leading the characters to search for aid to reclaim the lost child
-eventually end up seeking the aid of a leprechaun or similar fairie
-must aid the leprechaun in some way, at which point he supplies them with a riddle
-the riddle is somewhat ambiguous (of course) and leads the characters in roughly the right direction, but at a crossroads they will either encounter certain death, or a path to the missing child (depending on their interpretation/misinterpretation of the riddle)
-a few haunting encounters with fey on the way to the child, followed by an encounter with a fey ceremony (otherworldy and invoking Horror checks as per my houserules) from which they must save the child
Any help would be much appreciated. Generally I have no problem completing an adventure, but for some reason the changeling theme of this one has me running circles in my head.
