Come to think of it, if everyone had magic, then I wouldn't use the sorcerer class per se.
I'd give 0-level NPCs a random power from a list of basic utility or combat powers. As per above, the powers would be very limited in scope, if the DM doesn't want to bother with the full societal and technological implications.
All 1st level PCs are born with the potential to manifest elite sorcery. The PC's chosen class represents how he or she manifests that magic. Fighter = martial sorcery, mastery of muscle and sword. Clerics and druids = sorcery that is not divine or primal in origin per se (although they may believe it to be so), but simply their own internal sorcery shaped by their own faith and philosophy. Then, for other forms of external flashy magic, some sort of new Mage class that merges Wizards and Sorcerers.
IMHO, that's what I would do anyway. But to each their own....?
I'd give 0-level NPCs a random power from a list of basic utility or combat powers. As per above, the powers would be very limited in scope, if the DM doesn't want to bother with the full societal and technological implications.
All 1st level PCs are born with the potential to manifest elite sorcery. The PC's chosen class represents how he or she manifests that magic. Fighter = martial sorcery, mastery of muscle and sword. Clerics and druids = sorcery that is not divine or primal in origin per se (although they may believe it to be so), but simply their own internal sorcery shaped by their own faith and philosophy. Then, for other forms of external flashy magic, some sort of new Mage class that merges Wizards and Sorcerers.
IMHO, that's what I would do anyway. But to each their own....?