So, a few weeks ago I posted a thread about how I could go about helping an FLGS that had open tables for RPG gaming make a profit without having to buy RPG (specifically 4e) books. It was a great thread with a lot of great ideas and I was happy moving forward guilt-free playing in the store.
As things turn out, I didn't know they had planned to charge to play in the store after all. After this week, if I want to sit at a table, I have to pay $5 every time. Or I can get a yearly membership for $50 which allows me to use the tables whenever I want without extra charge.
This brings up several issues for me.
One is that I kinda resent having to pay to play. There are other stores that have similar set-ups, are far more organised and don't charge. Why should I pay there when I can go to another store and not pay anything?
The store runs a casual game (with a store employee as the DM) that has anywhere from four to ten players. It's an ok game with decent people, but it's not worth paying for.
I've tried my best to set-up WPN events with them and offered to become an Event Organiser but they're either uninterested or can't be bothered. I've offered to help them get Encounters sessions up and running which they expressed interest in doing but had on their own failed to make work and again, got stonewalled.
I then resorted to advertising in the store and online and tried to recruit players into an open game which is still an active project but currently has no committed players. So far I've had four people express interest and none of them turn up. To continue this project, I'd have to pay the membership fee or the surcharge, with no guarantee of ever having any players turn up.
So from my point of view, I have very little incentive to pay the fee. Not only that, but with a pay to play fee in place, I'm thinking it's less likely now that I will ever get players since they'd have to pay every time they turned up, and there's no assurance for them that there will be a group to play in.
I like the store well enough and the people that run it (well, most of them), but as of now I just don't see this as a means to successfully engender a healthy RPG community in the store. I was happy to support them in other ways, like by buying drinks and dice and general RPG gear there, even though it would be more expensive than buying it online, but this whole fee thing has really turned me off. I'm in a quandary as to whether I should pay or vote with my wallet and walk away.
What would you do?
As things turn out, I didn't know they had planned to charge to play in the store after all. After this week, if I want to sit at a table, I have to pay $5 every time. Or I can get a yearly membership for $50 which allows me to use the tables whenever I want without extra charge.
This brings up several issues for me.
One is that I kinda resent having to pay to play. There are other stores that have similar set-ups, are far more organised and don't charge. Why should I pay there when I can go to another store and not pay anything?
The store runs a casual game (with a store employee as the DM) that has anywhere from four to ten players. It's an ok game with decent people, but it's not worth paying for.
I've tried my best to set-up WPN events with them and offered to become an Event Organiser but they're either uninterested or can't be bothered. I've offered to help them get Encounters sessions up and running which they expressed interest in doing but had on their own failed to make work and again, got stonewalled.
I then resorted to advertising in the store and online and tried to recruit players into an open game which is still an active project but currently has no committed players. So far I've had four people express interest and none of them turn up. To continue this project, I'd have to pay the membership fee or the surcharge, with no guarantee of ever having any players turn up.
So from my point of view, I have very little incentive to pay the fee. Not only that, but with a pay to play fee in place, I'm thinking it's less likely now that I will ever get players since they'd have to pay every time they turned up, and there's no assurance for them that there will be a group to play in.
I like the store well enough and the people that run it (well, most of them), but as of now I just don't see this as a means to successfully engender a healthy RPG community in the store. I was happy to support them in other ways, like by buying drinks and dice and general RPG gear there, even though it would be more expensive than buying it online, but this whole fee thing has really turned me off. I'm in a quandary as to whether I should pay or vote with my wallet and walk away.
What would you do?