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How often do you convert dungeons/adventures to your current system?

How often do you convert dungeons/adventures to your current system?

  • Often

    Votes: 19 27.1%
  • Fairly often

    Votes: 18 25.7%
  • Not very often

    Votes: 20 28.6%
  • Never

    Votes: 13 18.6%

It's very rare for me to run a dungeon on its own (and vanilla), either without being part of a campaign, or without heavy modifications.

I have a tendency to cannibalize adventures and attach them into campaigns. Even when they go in vanilla they become part of other plotlines. The edition they come from isn't really relevant to which edition they end up played in.

Oddly enough my reason is the same as delericho's: it's time saving for me to strip parts of different adventures and add them into something new.
 

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Often

I convert often, as I have a ton of adventures from 1st ed. through 3.5.

Also, I am good (I think) at coming up with the "grand design" but I bog down on the small details, and esp. maps.

I am also pretty good at adjusting things on the fly, so if a conversion is not perfect, I can tweak it mid-stream.

RK
 

I'm in the "not very often" category. I run 3.5 (e6) and there is SO much stuff out there, I've found little need to dip into other games, yet. I do sometimes read old modules or pathfinder scenarios, etc... but haven't done much conversion yet. I find more often that I'm contemplating taking slightly higher level 3.5 stuff and converting it to E6 than anything else.
 

Do you convert many dungeons/adventuers to use with your current system? Why or why not? What do you look for when choosing something to convert?

Converting to Savage Worlds is such a breeze that it hardly counts as "conversion" most of the time. I look for a good adventure - either an interesting setting or story. I have run Expedition to Castle Ravenloft with SW with little conversion effort and it was a blast. Right now we are running some Plotus adventures using SW that I am a player. The DM admitted that other than reading up on the adventure itself, he does almost no crunch prep.

I was running some Expedition to the Ruins of Castle Greyhawk in SW. I have not decided if I will continue it as a grindy crawl is really not that much fun regardless of system. I am trying to decide if I want to spice it up or look elsewhere.
 


I'm running a game in which the intention is to culminate in a highly altered Castle Ravenloft, and in which I experimented with a highly altered Bone Hill, so obviously I do it sometimes. Mostly to see if I can get some nostalgia-fun fused with the way my groups play these days.

For the most part, though, nah. I have some reasonably off-kilter inspirations, which tends to put me out of touch with the average adventure writer. I like spellcasters as big bads only as a sometimes food, for instance, whereas there was this whole period where that was pretty much all you'd get.
 

I convert things fairly often, and not just between D&D editions. I've worked up a variety of conversions between V&V, Champions, and Mutants and Masterminds as well. I usually do so because I have the germ of an idea for a campaign and want to use some materials, but I also do to explore some elements of the system. I think converting some 1e stuff to 3e helped me understand the system better. Same for converting V&V to Champions. Plus, I like the creative process of taking one thing and molding it into a representative version of itself in another form.
 

I cannot recall ever converting an adventure from one system to another.

I have appreciated reading many such conversions found here on EnWorld.

Most of the time, bits of published adventures serve as inspiration for material in what I run.
 


I convert adventures for 3.5 all the time. I recently did a complete conversion of the Ravenloft adventure called The Created. I even converted the maps from it into some very nice looking colored maps that are scaled to use in Maptool.

I converted The Dancing Hut of Baba Yaga but my players ran away from the hut after making one half-assed attempt to get inside. That bummed me out because I really wanted to run it.

I converted Sea of Blood which turned out to be pretty fun.

I've converted a few Planescape adventures and I'm sure others that I'm forgetting about.

A lot of other conversions I've done were just scaling the adventure levels up or down.
 

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