RUMBLETiGER
Adventurer
So I offered a suggestion in the Grappling Monk thread, of carrying an Antimagic Trap, from Dungeonscape p.132. It is a repeat use, self-resetting trap triggered by a True Seeing visual trigger in response to detecting magic, projects a 10' radius of antimagic for 110 minutes. It costs 66,000gp.
The real question is, can a person carry around an active trap on themselves? Traps are intended to be stationary and a part of the landscape, not a carried item. However, traps come in various sizes, characters can carry inactive traps with them to set and activate in short order, and two PrC's exist for this purpose. Without a mechanical action or magical attack, this trap simply triggers by activating a field, so it should not interfere with a character, nor be interfered by a character.
I realize this is by no means the intended purpose for this item, but could one do this?
As a side question, is there a more efficient constant effect, Antimagic field item for an equal or cheaper price than this one?
The real question is, can a person carry around an active trap on themselves? Traps are intended to be stationary and a part of the landscape, not a carried item. However, traps come in various sizes, characters can carry inactive traps with them to set and activate in short order, and two PrC's exist for this purpose. Without a mechanical action or magical attack, this trap simply triggers by activating a field, so it should not interfere with a character, nor be interfered by a character.
I realize this is by no means the intended purpose for this item, but could one do this?
As a side question, is there a more efficient constant effect, Antimagic field item for an equal or cheaper price than this one?