KidSnide
Adventurer
Monte Cook's second Legends & Lore is up:
Dungeons & Dragons Roleplaying Game Official Home Page - Article (Magic and Mystery)
Personally, I really agree with the article. Rather than build in a fixed expectation about what magic items the PCs should get, the rules should provide the GM the tools to understand how different quantities and types of items will affect the PCs power levels. There is no reason every 12th level character needs to have the same level of loot. There should be room for high-loot games and low-loot games without resorting to inherent bonuses.
-KS
Dungeons & Dragons Roleplaying Game Official Home Page - Article (Magic and Mystery)
Personally, I really agree with the article. Rather than build in a fixed expectation about what magic items the PCs should get, the rules should provide the GM the tools to understand how different quantities and types of items will affect the PCs power levels. There is no reason every 12th level character needs to have the same level of loot. There should be room for high-loot games and low-loot games without resorting to inherent bonuses.
-KS