[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)

ooc: Halleck is updated and submitted for approval.

[sblock=No Internet Access]I will be without the internet again, until Monday Oct 17[/sblock]
 

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"Thank you for moving us. Now let's see about that test."

Rocco looks around and sees few unfamiliar faces.
"Hello, nice of you to join us. I hope you didn't overextend yourself. Our Lady is not known for her forgiveness. Welcome!"
 

Phoenix gets up from her table and walks over to Rocco. "I seem to have some down time - which never suited me well. I wasn't sure about the whole arena thing, but some action seems to have come to me..."

She looks around. "What exactly is going on here?"

[sblock=Phoenix's Statblock]Phoenix, Female Tiefling Mage/Swordmage 8
Passive Perception: 20, Passive Insight: 20
AC: 21, Fort:19, Reflex: 23, Will:20, Resist Fire 9 -- Speed:6
HP:53/53, Bloodied:26, Surge Value:13, Surges left:8/8
Initiative +7, Action Points: 1
MBA: +8 AC, 1d4+1 damage. RBA: Range 20, 10 force damage.
Powers: Magic Missile, Scorching Burst, Hypnotism, Infernal Wrath, Burning Spray, Fire Shroud, Ardent Rain, Fire Burst,Shield, Second Wind, Flaming Sphere, Summon Magma Beast, Fire Shield, Swordmage WardingItems: Spidersilk Mantle, Dagger of Speed, Healing Potion x 1, Flame Bracers
Notes: *Phoenix does not provoke OAs for Ranged or Area attacks. *Phoenix's attacks ignore fire resistance. *Phoenix gains +1 to hit and +2 damage against bloodied foes. *Phoenix does +1d6+2d8 damage on a crit.[/sblock]
 
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"Rocco," Halleck said, moving adjacent to his ally, readying his arms, "Do you know these... things?"

OOC: GM: I'll roll the hits for Brash Assault if it actually gets triggered.

Map Link for those who need it: map


[sblock=Note to other Players: Bravura]
Halleck has the Bravura Presence:
When an ally who can see you spends an action point to take an extra action and uses the action to make an attack, the ally can choose to take advantage of this feature before the attack roll. If the ally chooses to do so and the attack hits, the ally can either make a basic attack or take a move action after the attack as a free action. If the attack misses, the ally grants combat advantage to all enemies until the end of his or her next turn.

Melee characters might also want to save their AP until I hit with Withering Courage, so they can double dip on the +5 damage bonus.
[/sblock][sblock=Action Block, Mini-Stats]
[sblock=Action Block]
Move: to S14 (+1 to AC / Ref)
Minor:
Standard: Ready Brash Assault

  • Trigger: Any of the statues attack
  • Target1: Half-Elf Statue
  • Attack1:
  • Damage:
[sblock=ignore]

  • Effect: Against the target of this exploit, you gain a bonus to defenses equal to your Charisma modifier (+5) until the start of your next turn (due to Feat). The target can make a melee basic attack against you as a free action and has combat advantage for the attack. If the target makes this attack, an ally of your choice within 5 squares of the target can make a basic attack against the target as a free action and has combat advantage for the attack.


REMOVE WHEN USE BRASH ASSAULT[/sblock]
[/sblock][sblock=Halleck Stat block]Viscount Ambrose Halleck - Male Half-Elf Hybrid Warlord/Bard 9
Initiative: +4, Passive Perception: 16, Passive Insight: 18

Defenses:

AC: 26, Fort: 21, Reflex: 18, Will: 21 -- Speed: 5 (-1 Pen from armor)

Vitality:
HP: 65/65, THP: 0/8 Bloodied: 32, Surge Value: 16, Surges left: 9/9
Action Points: 1/1, Second Wind: not used
Languages:
Common, Elven, Goblin

Basic Attacks
:
:bmelee: Basic Melee Attack: +13 vs AC - Harmonic Spellblade Longsword 1d8+8
:ranged: Ranged Basic Attack: N/A

Properties:
On Shift: +1 to AC/REF
On Second Wind: If bloodied, you can spend 2 healing surges
Superior Fortitude Feat: resist 3 to ongoing damage

Powers:
At-Will:
Brash Assault, Vicious Mockery, Cloak of the Walking Wounded Second Wind, Boot of the Fencing Master shift,
Encounter: Righteous Brand, Inspiring Word, Majestic Word, Shout of Triumph, Diabolic Stratagem, Withering Courage, Divine Challenge, Battlefront Shift, Boots of the Fencing Master Enc, Benefactor Armor Enc, Recoil Shield Knockdown Immediate Reaction
Daily: Stirring Shout, Stand the Fallen, Heroic Effort, Song of Discord, Canon of Avoidance, Harmonic Spellblade Boon, Benefactor Armor Daily,

Weapons:
Harmonic Spellblade Longsword +1

Skills:
Acrobatics +2, Arcana +3, Athletics +9, Bluff +9, Diplomacy +17, Dungeoneering +5, Endurance +8, Heal +9, History +3, Insight +7, Intimidate +13, Nature +5, Perception +5, Religion +3, Stealth +2, Streetwise +9, Thievery +2

[/sblock][sblock=Halleck's Log][sblock=Mark of Trogdor]
1. Thorkelson, a bald, tattooed man, entered the hangman's tavern and recruits Halleck and Vimak for a job. Thorkelson, needed some protection at the docks, but apparently had some sinister other motive, since he used drinks from the bar to drug Halleck and Vimak.

2. Wake up in the middle of a fight, being helped by strangers. Give the bandits a beating,

3. Get approached by the bandit leaders, who have two girls that look exactly like that one we want. The real girl is revealed, and natural, a fight breaks out. After we smash the goons, their leader, Hank the Tank comes out. And, eventually, Hank gets killed.

4. Get the real mission: deliver Lerrick to brother Buchta, so he can remove the mark of Trogdor from her forehead. The mark is in indicator to all that Lerrick has been chosen to be sacrificed to the dragon Bosch. Your quest as of now is to provide safe passage for Lerrick to brother Buchta so that he can perform the ritual. This includes taking her to the portal, traveling thought it, and then taking her from the portal to brother Buchta's place of residence.

5. Delivered Lerrick, performed the ritual, saved the day. However, discovered an evil dragon named Bosch who wears a necklace which makes him a juggernaut. Halleck carries a shield which should counter this effect. Adventurers now must stop the dragon.
[/sblock]1. Wait at Tavern.

[/sblock]
[/sblock]
 

"I do not know them specifically. But I expected something.

This is what I think happened. I called Queen of the Dead by name. She's known to take such things seriously. In all instances before, when I called to her, I pulled through and some other soul got to her specifically, not to Lord Lauto. This time, that dragon, Borsch, got away. Now I'm due all my callings to her. But still, even while dwarven in body, I'm of her people in spirit. So I get a chance to redeem myself.

These...things...must be enforcers of some kind or simply agents for the test. I know not. And I'm not sure about the consequences of loosing here either so if any of you have any doubts, I suggest you say them now and leave if you can.

Same goes for you, good man."
speaks Rocco to the barkeep.

He is still tense, waiting for the attack of the half elven shadow.

OOC: shift as move action gives Rocco +1 AC and Ref, just in case :)
 
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Vimak Stonecarver, Goliath Runepriest 8

Vimak only readies his weapon, but is taking no direct actions.
He isn't sure what the test will exactly be. Curious, he looks at the statues' arms and armors and if they match anyone inside the tavern.

[sblock=ooc]
finished but not sent for approval, yet, but I was afraid to miss the recruitment.

[sblock=Mini stat block]
Vimak Stonecarver
Perception: 16 Insight: 21 Normal Vision
AC 25 Fortitude 21 Reflex 19 Will 21
Initiative: +6
Hit Points: 65 / 65 Bloodied: 32
Temporary Hit Points: 0
Resist: -
Saving Throw:
Action Points: 1 Second Wind: 1
Healing Surge:16 Surges per day: 11 / 11
At-Will Powers: Word of Diminishment, Word of Binding
Encounter Powers: Rune of Mending 2/2, Stone’s Endurance, Walk it Off, Flames of Purity, Symbol of Wrath Reversed, Word of Befuddlement
Daily Powers: Rune of Endless Fire, Shield of Sacrifice, Cage of Light

Condition:

WoD (Destruction)
W3 gains vulnerability all 2 (but 5 vs OAs) until next round


RUNESTATE: DESTRUCTION
- adjacent allies gain +1 to attacks vs enemies adjacent to Vimak (none)

Battle Wrath
Vimak deals 4 extra damage to enemies who hit him in the previous round.

Runestate (Protection)
adjacent allies have resist all 2


[sblock=Dread Weapon]
Critical: +1d6 damage per plus, and the target takes the weapon’s enhancement bonus as a penalty to defenses and checks until the end of your next turn.
Power (Daily ✦ Fear): Free Action. Use this power when you hit with this weapon. The target takes the weapon’s enhancement bonus as a penalty to defenses and checks until the end of your next turn.
[/sblock]

[/sblock][/sblock]

OOC: Question not yet answered: Are the statues and their equipment matching anyone?
 

OOC: Question not yet answered: Are the statues and their equipment matching anyone?

Not that it is noticeable. You're goliath, Rocco is dwarf, but there aren't wilden so they don't match us directly.

Nementah retreats from direct line so that elf and dwarf statue don't have direct line of charge toward her.

"Very touching Rocco. Is this supposed to be test for you or for us?! You should be more careful at who or what you call."


OOC: For some reason I cannot edit the map. Please put Nementah into L12 and Primera in T13
 

"I have never seen the likes of this. Perhaps they are not tainted corruption of nature..." the golem-like warforged covered in vegetation says, as he walks a few steps closer to the others, protectively. The small plants growing in his back have small flowers, that bounce when he moves.
 


Damen raises an eye at the sudden change, then bows when he realizes Phoenix had joined them. Ah, my lady Phoenix. Looks like we shall have some sport after all. In a blink, his crossbow and a finely made blade are in hand. The drow was ready.
OOC: Damen will use his time to draw his weapons (Crossbow as move, blade as free). Assuming combat, I'll role some Init: 19
[sblock=Damen]Damen Bane—Male Drow Outlaw Thief 8
Initiative: +16, Passive Perception: 19, Passive Insight: 14
AC: 23, Fort: 17, Reflex: 24 Will: 20 — Speed: 6
HP: 59/59, Bloodied: 29, Surge: 14, Surges left: 7/7
Action Points: 1/1, Second Wind: Not Used, Milestones: 0
Powers -
Ambush Trick
Feinting Trick
Sneak's Trick
Tactical Trick

Backstab x2
Surprise Strike
Cloud of Darkness
Agile Footwork
Cunning Escape
Slip Aside

Shadowdance Armor +1 (daily)
Boltshard Hand Crossbow +2 (daily)
3 Healing Potions
Potion of Eladrin Shape
Lesser Elixir of Invisiblity


Damen Bane - http://l4w.wikia.com/wiki/PC:Damen_Bane_(stonegod)[/sblock]
 
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