4) Play the odds: as has been pointed out numerous times, for the most part, martial PCs do not lose efficacy as their HP wane. We won a LOT of battles limping in with only 20% of our HP- which, to be fair, we had a lot of since most PCs had MCed into some kind of warrior class- and a few key spells.
Right there. Now, if a LOT of battles you were limping away with only 20% of your HP, how were you doing 4-6 encounters without having a core healer or healing wands?
1. You could regularly do many encounters per rest period
2. You had no core healers and little or no healing items.
3. You had many encounters that left you with 20% of HP.
Do you not see what the problem here is? 1 and 3 are contradictory.
Yes, you do. Heck, the designers DESIGNED it so that you do. 4 EL par encounters is meant to be the upper limit of an adventuring day. That 5th one is SUPPOSED to kill PC's. If you are regularly going into encounters at 20% of resources, then you are supposed to be losing PC's.
[MENTION=19675]Dannyalcatraz[/MENTION], I'm still not buying it. Sorry.
to be the truly extraordinary part of the campaign he describes. IIRC, the first combat encounter in the Moathouse is a CR 5 dragon dealing 6d8 damage with its breath weapon. That's an average of 27 points of damage.
Not buying what? That my experiences are what I say they are?
C'est la vie- believe what you will, but I was there. With witnesses.
Like dipping, do you? (I want a smiley, but none here seem appropriate.)my Ftr/Rgr/Div/SpSwd's*
Like dipping, do you? (I want a smiley, but none here seem appropriate.)
The Auld Grump
As long as we also acknowledge that 3E has certain issues - terminally - for my style, and that the players who have come to my 4e game having played only 3E, and not having experienced my Rolemaster game, have discovered more.I'll give you one telling example.
<snip>
it proves there are people out there with your experience. It still surprises me after all this time to hear that you are one of them. But, it is not news to me that they are out there. And it also demonstrates that those people can discover more and go "holy crap, that's awesome!"
<snip>
"4E just doesn't really have THIS issue." - for Hussar's style.
4E has this issue TERMINALLY for Bryon's style.
I'm not really sure what you're trying to prove here.I enjoy WoW (well, I used to until I quit a couple years ago) and I enjoy fantasy board games with a dash of RPG (Descent, etc). But if you asked me what the one real differences is between those and RPGs, it would absolutely be the immersion.
<snip>
when someone says those shortcoming don't exist to them and that they saw 3E as no different, then suddenly it seems to me that their experience for BOTH 3E and 4E was a hell of a lot like what I consider to be the experience of WoW.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.