D&D 5E (2024) Improving Medicine - one of the least loved skills.

Practicing Medicine:
I always require a DC 12 Medicine check for administering a healing potion to an unconscious character, since the character is actually dispensing 'medicine' to a 'patient.'

Forensics:
I also use Medicine to handle forensics: determining how a creature died, how long ago, what caused certain wounds, whether those injuries occurred post-mortem or not, etc.
 

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