D&D 5E (2024) Rank 5e skills from most useful (1) to least useful (18)

there is more opportunities to jump, climb, swim, break stuff open than balancing on a rope or ice skating in average campaign.
i'm not saying that, i'm saying that i've often heard people claiming stories about people who try to justify being able to jump and climb and otherwise use acrobatics in place of a bunch of stuff athletics is meant to cover.
 

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Sometimes I do to, but then I realized that a scholar studying plants and animals may not know how to set a trap or make shelter when lost in inhospitable wilderness.

Can you name one thing someone proficient with nature should be able to do that someone proficient in survival shouldn’t be able to?
 







I've already said more than once. Survival doesn't cover anything you might possibly need to know to survive something.

Of course it does. It’s all about outdoorsy survival.

It's just hazards, hunting, building fires, etc. Specific knowledge about natural things is Nature.

Knowledge about natural things that would aid in survival is survival.

Like identifying signs that an owlbear is lives nearby. Kind of required to know what an owlbear is to do that. And despite it being lore/knowledge about owlbears that tells us this it’s specifically a survival example.
 

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