Whizbang Dustyboots
Gnometown Hero
The tank, healer/leader, striker, controller roles have been around since the beginning days of the hobby -- Goodman Games used similar terminology in their 3E guides to playing effective fighters and wizards, for instance -- and I'd be really surprised to hear of many groups having, say, a cleric tanking for them in the 1E or 2E days instead of a fighter, barbarian, paladin or cavalier (or, I guess, an anti-paladin).
I don't play 4E, but I've never gotten what all the hand-wringing about explicitly stating the roles was about. Yeah, the cleric has a healer role -- this shouldn't be big news to anyone. Yeah, the rogue's role in combat is to stab things until they stop moving -- what else would he do?
I always viewed them making roles explicit as a way to both help newbie players so that they didn't think they were making Conan the Reaver when the rules under the hood were to create a defensive lineman instead, and to help designers create effective additional classes.
I don't play 4E, but I've never gotten what all the hand-wringing about explicitly stating the roles was about. Yeah, the cleric has a healer role -- this shouldn't be big news to anyone. Yeah, the rogue's role in combat is to stab things until they stop moving -- what else would he do?
I always viewed them making roles explicit as a way to both help newbie players so that they didn't think they were making Conan the Reaver when the rules under the hood were to create a defensive lineman instead, and to help designers create effective additional classes.