Discussion of Scotley's Pathfinder game (closed)

Glad to be back myself. I actually dreamed I was posting to EN World last night. I guess I'm Jonesin' for fix. Or maybe I've just been taking to much Sudafed and Tussin.
Nah, I vote for the Jonesin' explanation.
Hey Rhun, you still want to play a Cleric in this game? All you've missed is a quick tune up fight.
Allow me to assist by conjuring [MENTION=29098]Rhun[/MENTION] with the force of my full will!
 

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Nah, I vote for the Jonesin' explanation.

Allow me to assist by conjuring [MENTION=29098]Rhun[/MENTION] with the force of my full will!


I'm still interested, I just haven't had much time. I actually did start on a PC for this game. Let me work on his this weekend and see if I can get him finished!

What are the character creation guidelines again?
 

Character guidelines discussed so far

3rd level Pathfinder with official sources
Core races or with permission
22 point buy
3 traits or 2 if using an approved non-core race.
Standard starting gold for 3rd level of 3000 with a max of 2500 per item
Max hp at first level and max less 2 for subsequent levels.
We'll do fast advancement

Did I leave anything out?

Still looking for the "anything out" part....
 

I'm still interested, I just haven't had much time. I actually did start on a PC for this game. Let me work on his this weekend and see if I can get him finished!

What are the character creation guidelines again?
Nice to see that I haven't lost my touch with the conjurations.
 





Anyone know where I can find Traits? I thought they'd be in the Core Rulebook or Gamemastery Guide, but surprise...they aren't!
 

Anyone know where I can find Traits? I thought they'd be in the Core Rulebook or Gamemastery Guide, but surprise...they aren't!
Two of the places that I know to look are the Pathfinder Companion volumes devoted to a race (which each have traits especially suited to the race in question) and the Companion volume for each of the APs (which have traits supposedly especially suited to the AP, although I just looked over the list in the Second Darkness Companion, and nothing really jumped out at me as being a great deal better than most other traits I've seen for that AP). A third place I'd suggest trying is online at Paizo.com/Pathfinder.

Another place to find traits is starting on P. 326 of the Advanced Players Guide.

Traits, mechanically, are about the equivalent of 'half a feat.' Story is that they originally considered calling them 'half-feats,' but decided against that both for clarity's sake, and because they didn't want folks to start coming up with 'double-' or 'triple-' feats.

In this game, I chose traits that give a bonus to Saving Throws. There's one for each type of save -- Ref and Fort are Combat Traits, and Will is a Faith Trait.
 
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