thanks for the effort in responding, but I don't know if you've read the rest of the thread or even the OP: I'm asking about the mechanics of super hero games in general, and the differences between them. I'm aware of the gist of the genre, though.
It also diverged into a discussion on whether any games are really "different" from one another, in that certain things need to be covered in any game (health, ability scores, defences/saves, etc.). AND are we merely just arranging deck chairs on the same boat (hopefully not hte titanic) when we swap mechanisms for determining results (ie: bell-curve vs. equal distribution of results, cards, dartboards, etc.)
However, good point bringing up the potential inherent in games set in super comics.
I mean, do any of the games do a good enough job covering the essential requirements for all levels of play? Maybe. Hopefully.
yet another test!