keterys
First Post
My first exposure to a skill challenge, in any system, was the Escape from Sembia adventure at DDXP before 4e came out.
It was glorious - we had people leaping rooftops, toppling carts, finding ways to ancient sewer passages, etc.
In hindsight, I'm amazed it went so well, since I can easily imagine how it could have gone wrong instead - I suspect we got a fantastic DM who really grokked skill challenges. Skill challenges really suffer when people approach them too seriously as dice rolling exercises, instead of the improvisational framework for encouraging RP and rewarding investment in non-combat abilities that they can be.
At any rate, that initial fantastic showing has really aided me to enjoy them more since, and to work within the framework. I'm a little more jaded nowadays, though, and more likely to avoid using skill challenges.
It was glorious - we had people leaping rooftops, toppling carts, finding ways to ancient sewer passages, etc.
In hindsight, I'm amazed it went so well, since I can easily imagine how it could have gone wrong instead - I suspect we got a fantastic DM who really grokked skill challenges. Skill challenges really suffer when people approach them too seriously as dice rolling exercises, instead of the improvisational framework for encouraging RP and rewarding investment in non-combat abilities that they can be.
At any rate, that initial fantastic showing has really aided me to enjoy them more since, and to work within the framework. I'm a little more jaded nowadays, though, and more likely to avoid using skill challenges.