Lanefan
Victoria Rules
It's situationally dependent.
I used to use random tables much more but now in the same situations I often just wing it.
Most of the randomness now comes from things players roll: various aspects of character generation; fumble effects; wild magic surges; effects caused by revival from death, and so forth.
I randomize weather - I once made a big set of weather tables, but over the years I've vaguely memorized them such that now I can tell them the weather without consulting the tables.
For treasure and monsters I usually decide what such things will be but it can get kinda random where they'll be.
That said, if I'm running a canned module and its wandering monster chart makes sense I'll use it.
Lanefan
I used to use random tables much more but now in the same situations I often just wing it.
Most of the randomness now comes from things players roll: various aspects of character generation; fumble effects; wild magic surges; effects caused by revival from death, and so forth.
I randomize weather - I once made a big set of weather tables, but over the years I've vaguely memorized them such that now I can tell them the weather without consulting the tables.
For treasure and monsters I usually decide what such things will be but it can get kinda random where they'll be.
That said, if I'm running a canned module and its wandering monster chart makes sense I'll use it.

Lanefan