Mercule
Adventurer
They should increase at the same rate they did in 1e. Failing that, 3e was tolerable. 4e is painfully inflated.
As a side note, I'd like to see a return of racial ability bonuses and penalties in 5e. I'm not necessarily advocating pointless "one up, one down", but 4e was silly with its aversion to ability penalties. Also, humans are the baseline. They shouldn't get any bonus or penalty to abilities on creation.
Bring back racial maximums, too. Dwarves cap at a 20 constitution. Elves at a 20 dexterity. Humans are 3-18 until they die. I'd probably be okay with a compromise of 3-18, plus racial mods at creation, with the ability to eventually raise one ability score two points above that. I guess I don't have as much problem with abilities increasing as I do with PCs with a natural 24 strength. Lack of basic boundaries is one of the contributing factors to the later 3.5e convolutions attempting to balance things.
As a side note, I'd like to see a return of racial ability bonuses and penalties in 5e. I'm not necessarily advocating pointless "one up, one down", but 4e was silly with its aversion to ability penalties. Also, humans are the baseline. They shouldn't get any bonus or penalty to abilities on creation.
Bring back racial maximums, too. Dwarves cap at a 20 constitution. Elves at a 20 dexterity. Humans are 3-18 until they die. I'd probably be okay with a compromise of 3-18, plus racial mods at creation, with the ability to eventually raise one ability score two points above that. I guess I don't have as much problem with abilities increasing as I do with PCs with a natural 24 strength. Lack of basic boundaries is one of the contributing factors to the later 3.5e convolutions attempting to balance things.