Boz Shulun
First Post
The next topic that we (the Gamerstable podcast) are discussing is the development of the villain in RPGs. What qualities are needed to make a villain memorable, despised, and loved?
(As always, we intend to incorporate this online discussion into our episode so please make it known if you do not want to be quoted or have your name aired.)
(As always, we intend to incorporate this online discussion into our episode so please make it known if you do not want to be quoted or have your name aired.)