In large part, because "choice" means the possibility the DM or the rest of the group wants to make a choice I didn't want. If I don't like Vancian magic, I'm going to be equally unhappy whether it's the only system, the default system my group chooses to use or one of a dozen alternative systems and my group chooses to use it.
So I then want a system which makes my preferred magic system the only choice, so those fools with different tastes don't select a system not to my liking.
So, then you make your own choice? Nothing says everyone in the group has to use the same style of magic, at least not if the GM is in any way flexible. If you define magic by the individuality of people, there can so many options to pick from. Just like the sorcerer and the wizard are now.![]()
If some people for inexplicable reasons want to play vancian spellcasters, they should do it. But please keep it out of my game!!!
Standard? I doubt anything about the current playtest has been standard, from the large numbers involved, to the approach/method, to the goals, to the way feedback is provided and used, and more I can't mention. On size alone there are very few companies, if any, that could have as large an initial playtest as Wizards has conducted.Opening it up to only convention goers who must sign an NDA is not open; it's just a standard playtest.
Yes and no. Any of us would want to study what others have done before and build upon it. And it isn't that they are not being open. It is that they are starting early enough that the first playtests are testing things not yet ready for the actual open playtest to come later. That's a really important (and positive) difference. As others have said, the open playtest will happen - this isn't the open part.It feels like WotC is trying to capitalize on the success of other company's playtests without actually doing the work of being open. I respect that they want feedback, but to call it open demeans the hard work of the companies who really did the work of doing open playtests and actively engaging their communities in a back and forth that produces a product that is connected with the fans.
I'm fine with that. Pathfinder does it. It works for wizards that have exhausted all their spells. I'm not fine with the encounters, at-wills and dailies etc.
Mike