Blackwarder
Adventurer
It seems like spells in 5e are going to more flexible in relation to their spell rank placement, for example shield as a first level spell will have the normal duration that we know from previous editions but if the wizard will learn it as a second level spell it's duration will become one hour instead of one round.
So let's get out head together and try to think about classic spells and how they would fit in different spell slots. Here are some of mine (note those are just some random ideas to get the thread rolling)
Feather fall- second level- could be cast on up to six people in a 10 feet radius or can be cast as a quick action on another character. Spell component- a feather of a large bird for each recipient, the feathers are consumed during the spell.
Knock- second level- the spell creat a golden magical key that can be used to open locked doors up to 1d4+1 times, the key will disappear after 3 hours. Spell focus - a key worth 50 GP, the key have a 50% chance of disintegrating if all the spell charges are used.
What are your ideas?
Warder
So let's get out head together and try to think about classic spells and how they would fit in different spell slots. Here are some of mine (note those are just some random ideas to get the thread rolling)
Feather fall- second level- could be cast on up to six people in a 10 feet radius or can be cast as a quick action on another character. Spell component- a feather of a large bird for each recipient, the feathers are consumed during the spell.
Knock- second level- the spell creat a golden magical key that can be used to open locked doors up to 1d4+1 times, the key will disappear after 3 hours. Spell focus - a key worth 50 GP, the key have a 50% chance of disintegrating if all the spell charges are used.
What are your ideas?
Warder
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