Special Conversion Thread: Microscopic Monsters

The hallucinatory terrain is only there because it's on the original spell list. I prefer wall of ice over polymorph. With its slow movement speed there will be many occasions when it will want to stop its victims running away.

Hmm, a black tentacles spell would also be useful for that, and it fits the beastie thematically.

Black tentacles sounds perfect!
 

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Black tentacles sounds perfect!

Righty-oh.

That leaves us with three 1st-level and four 2nd-level spells. Any preferences?

0th - 9
1st - ray of enfeeblement, shield, 5
2nd - protection from arrows [instead of protection from normal missiles], 5
3rd - blacklight [instead of continual darkness/light], hold person, slow, stinking cloud, 4
4th - black tentacles, contagion, hallucinatory terrain, solid fog, 4
5th - cloudkill, hold monster, telekinesis, transmute rock to mud, 4
6th - freezing sphere, antimagic field, disintegrate 3
7th - control weather, finger of death, grasping hand [instead of push] 3
8th - horrid wilting, polymorph any object [instead of plant growth], 2
9th - wail of the banshee 1
 

So, 4 more at 2nd, 3 at 1st, 9 at 0th. Tackling the 2nd level spells first, how about flaming sphere, web, and shatter?
 

So, 4 more at 2nd, 3 at 1st, 9 at 0th. Tackling the 2nd level spells first, how about flaming sphere, web, and shatter?

Erm, there's a itsy little problem with flaming sphere:

Microscopic Monsters said:
Other spells may be possible, but no spell will be used that involves fire.

The web is fine, although it overlaps a bit with the black tentacles.

Don't much care for shatter. What would it regularly be shattering?

A protection from arrows or resist energy would appeal to me more.

There's always eagle's splendor to boost its Cha and hence its spell DCs.

So, how about eagle's splendor, resist energy, web?
 



Those are fine for me. We do need a 4th. How about acid arrow?

2d4 acid a round for 7 rounds would barely be a nuisance at the CR it's operating at. I suppose it might help discipline its Ooze minions, but acid resistance 10 will completely negate it.

Maybe a defensive spell like blur or mirror image?

Hmm, or give it levitate. Something about a giant floating CE slime amuses me...
 


Ahh, levitate is good.

At first level: expeditious retreat, color spray, grease?

I don't like the color spray since it's practically useless against a worthwhile opponent. How about unseen servant (for general utility), protection from law (to go with its rumoured origins from the Chaotic Evil Demon Lord of Oozes), or true strike ('cause it's a meleeist).

Hey, or it could gain disguise self so it can look like other kinds of Oozes and confuse the enemy!

0th - 9
1st - expeditious retreat, XXX, grease, ray of enfeeblement, shield, 5
2nd - eagle's splendor, levitate, resist energy, protection from arrows [instead of protection from normal missiles], web, 5
3rd - blacklight [instead of continual darkness/light], hold person, slow, stinking cloud, 4
4th - black tentacles, contagion, hallucinatory terrain, solid fog, 4
5th - cloudkill, hold monster, telekinesis, transmute rock to mud, 4
6th - freezing sphere, antimagic field, disintegrate 3
7th - control weather, finger of death, grasping hand [instead of push] 3
8th - horrid wilting, polymorph any object [instead of plant growth], 2
9th - wail of the banshee 1
 


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