Total pay for Hasbro Inc.'s HAS -1.70% President and Chief Executive Brian Goldner declined 67% to $7.6 million in 2011... that's a crap-ton of money. Do the math of what he earned the previous year and it's a RIDICULOUS amount of money. His drop in pay was due to stock/options losses of 77%. Regardless, that's crazy good money; the kind where you're set for life on half a year's salary. And I bet he pays less of a percentage of taxes than I do. Overall, since they pay the boss that much, I think they can afford to bankroll D&D Next and make sure it's a good product. Here's the source if you want to read more about it: Hasbro CEO&
You may want to start another thread for market analysis & corporate earnings.
Fair enough. I will start that thread when people stop using the corporate decision making as their basis for complaining about the current editions of D&D. The bottom line is (with respect meant) is business decision making is not done on the basis of fandom. We're a fan oriented site, so I respect your point of view and defer.
Back on topic, Monte's departure hopefully will not negatively affect the final product. But I would not be surprised if it meant a few delays. When you lose your Lead Designer (who is one of three, so 33.33% of the total design team). AND if it was a question of salary that was the catalyst for Monte leaving, well, the above numbers certainly show that they could have made it worth his while to stay on-board.
Monte was not one of three on the entire design team. He was one of three on his team. The point I'd like to make most fervently is that Hasbro is always going to make decisions on the bottom line only as they are a game company that happens to do RPGs in one of its product lines. D&D is never going to be a major concern for them as it would be to any other company that just does RPGs and books.