Kend-wah!?! ... *blinks* Can I haz plas?
Should not give me ideas ^_^
But really... I was...
One: note planning on the character proclaiming what he was; he would be far more likely to try acting normal and only expose his nature as a last ditch trump card to stay alive. (just because I'm insane, dos not mean my characters are! ;D)
Two: hoping to make Drama! Real D~r~a~m~a!
shock value is cheap; it only lasts for a moment, and yes, not a good thing to make a character on for a long term game.
However: most PCs would, if not meta gamed, smite an were on the spot who was allegedly an ally before exposing themselves as a were: it must have been spying on them! Basically, characters have to be bent to avoid the party turning on the were-PC and smiting it.
I loath character bending; I'm retiring, or at least suspending, Alexander because looking back on him I feel that I horribly twisted his character. If you’re character would naturaly try and cleave my character’s head off? Let them. Keeps me honest and the characters alive!... or at least feeling that way while they are!
This said, if the person you've been fighting alongside with and relying on for days, weeks, months, even years, ends up being a were? There is drama!
You have the initial shock value, but then you have motive for the other PC's not to slay the were PC on the spot. This is not to say that there would be no internal turmoil, far from it. It stirs debate within the party: In Character. The Party at large might opt to still smite the were-PC on the spot, but at the same time, they would likely be appeased with knocking the were PC out, until they can come to a consensus at last. Then there are logical divides; most of the other PCs would be very cross with the revelation, while the others turn openly hostile to the point of wanting to slay the Were-PC. It makes things more interesting. ;3
Three: thinking that the magically aligned nature of the character reacting to spells might be a subtle hint that there might be something else that is off.
Four: thinking I really like shape shifters ;3
___
Also, very I’m pleased that you’re all finally giving me feedback, makes me think and thus, hopefully, make a better character :3
I’m off my plain (Btw, I’m out of Alaska for a week now, fyi XD)
I'm still pondering the warlock angle though, anyone know where I can find variant rules for them? :3
Should not give me ideas ^_^
But really... I was...
One: note planning on the character proclaiming what he was; he would be far more likely to try acting normal and only expose his nature as a last ditch trump card to stay alive. (just because I'm insane, dos not mean my characters are! ;D)
Two: hoping to make Drama! Real D~r~a~m~a!
shock value is cheap; it only lasts for a moment, and yes, not a good thing to make a character on for a long term game.
However: most PCs would, if not meta gamed, smite an were on the spot who was allegedly an ally before exposing themselves as a were: it must have been spying on them! Basically, characters have to be bent to avoid the party turning on the were-PC and smiting it.
I loath character bending; I'm retiring, or at least suspending, Alexander because looking back on him I feel that I horribly twisted his character. If you’re character would naturaly try and cleave my character’s head off? Let them. Keeps me honest and the characters alive!... or at least feeling that way while they are!
This said, if the person you've been fighting alongside with and relying on for days, weeks, months, even years, ends up being a were? There is drama!
You have the initial shock value, but then you have motive for the other PC's not to slay the were PC on the spot. This is not to say that there would be no internal turmoil, far from it. It stirs debate within the party: In Character. The Party at large might opt to still smite the were-PC on the spot, but at the same time, they would likely be appeased with knocking the were PC out, until they can come to a consensus at last. Then there are logical divides; most of the other PCs would be very cross with the revelation, while the others turn openly hostile to the point of wanting to slay the Were-PC. It makes things more interesting. ;3
Three: thinking that the magically aligned nature of the character reacting to spells might be a subtle hint that there might be something else that is off.
Four: thinking I really like shape shifters ;3
___
Also, very I’m pleased that you’re all finally giving me feedback, makes me think and thus, hopefully, make a better character :3
I’m off my plain (Btw, I’m out of Alaska for a week now, fyi XD)
I'm still pondering the warlock angle though, anyone know where I can find variant rules for them? :3
Last edited: