Insight's "The Isle of Dread" - Chapter One


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To Sea!
The final sequence of Chapter One continues as the heroes attempt to find the map and a ship to take them to the Isle of Dread.

The human assists Vrashek as best he could.
OOC: Assuming Vrashek is the lead as he has the highest perception. Perception 20
Questor will, likewise, assist Vrashek, hopefully. (Perception is not exactly his strongest skill, and his aid another attempt fails. Hopefully, he does not distract the others TOO much from their search?) "Hey fellows, look over here at this book! What fantastic and vivid illuminations these are! Wherever did you come across such a volume, Boloum? Are there more like this one from whence it came?"
Vrashek helps to search through the records dealing with the transaction of the map.

After several hours of searching, Vrashek finds an old ledger behind a ton of wooden crates. Vrashek, judging from the sheet of dust on it, figures that this ledger must be at least a decade old.

"Oh, yes," Raef Boloum remarks upon seeing it. "Give that here, if you would."

Boloum spends a good ten minutes leafing through the ledger, sighing at times, until he comes to what seems to be the page he sought.

"All right, according to this record, I sold an orange and black pottery urn of some kind to a MORRISTER VANCE, around 10 years ago, almost to the day! A note here says that a certain Rory Barbarossa inquired about the urn a few days later and actually offered me more money. Unfortunately, this Morrister Vance skipped town with the urn and was nowhere to be found."

He sits down, ledger in his lap. "Well, I'm not sure how helpful that is. I was hoping for a more relevant piece of information. For all I know, this "Morrister Vance" could have been a fake name. I don't even know if this character knew anything about the map to the Isle of Dread magically inscribed on the inside of that urn."

"I wish I could recall more about this Vance fellow," Boloum adds.

OOC: One more SUCCESS to add to the skill challenge!


NEXT STEP: Everyone at Boloum's Books can attempt either an Int check or a History check to see if they know the name, "Morrister Vance". This is NOT directly related to the skill challenge, so failing it has no consequences.

SUCCESSES: 3
Success Point: The heroes have acquired some map to the Isle of Dread and have hired a ship to sail there.
FAILURES: 2
Failure Point: The Veiled Society catches up to the heroes before they can set sail.
 


Questor, Halfling Chaos Sorcerer 6

Questor's path is neither one of knowledge nor yet one of power, but he'll give it a shot anyway. Failed, as expected. :(

[Forgot to add one-half Q's level to the check, so it's a 10 not a 7, but still presumably a failure.]

[sblock=Questor's sheet]
Questor, Halfling Chaos Sorcerer 6
Alignment: Good

XP: 7,500+1,000[finding R. Barbarosa]=8,500+300[Ogre battle]=8,800+500[rescuing Barbarosa]=9,300

S 14 +2
D 16 +3
C 14 +2
I 11 +0
W 9 -1
C 18 +4

HP: 51/51 -- Bloodied: 25
Surges/Day: 7, Surge Value: 12

[DEFAULT MELEE ATTACK: +2DAGGER, +10 att, 1d4+4 damage, crit damage=8+2d6]
[+9 ATT BONUS ON CHA-BASED SORCERER ATTACK POWERS
+9=+3(1/2 Level)+2(magic dagger - Sorcerer Implement)+4(cha mod)]

Defenses [+2 AC versus AoO - Halfling Racial Feature]
AC: 17= 10+3(one-half level)+1(magic cloth Bloodthread Armor)+3(dex mod)
[AC: 19 when bloodied because of his Bloodthread Armor]
Fort: 15=10+3(one-half level)+2(con/str mod)
Ref: 16=10+3(one-half level)+3(dex mod)
Will: 17=10+3(one-half level)+4(cha mod)

Skills: [+2 racial bonus to Acrobatics and Thievery]
Arcana +8 = +5(trained)+3(1/2 Level)+0(int)
Bluff +12 = +5(trained)+3(1/2 Level)+4(cha)
Intimidate +14 = +5(trained)+3(1/2 Level)+4(cha)+2(item)
Diplomacy +14 = +5(trained)+3(1/2 Level)+4(cha)+2(item)

Feats:
Halfling Agility (attacker takes -2 on second chance reroll)
Arcane Spellfury (+1 to attack rolls after hitting with at-will attack)
Ritual Caster (master and perform rituals)
[Questor's Possible Next Feat -- Disciplined Wild Soul (roll twice to
determine Wild Soul damage type)]

Racial Features:
Bold - +5 racial bonus to saves vs. fear
Nimble Reaction - +2 racial bonus to AC vs. opportunity attacks
Second Chance [*Encounter* - also see below|- Immediate Interrupt
[When hit, force opp to re-roll the att & use second roll, even if it's lower (or higher)]

Class Features:
Wild Magic
-Chaos Burst - First attack roll in every battle determines special benefit:
even roll = +1 AC, odd = Questor may make a saving throw
-Chaos Power - Bonus to damage with arcane powers=Dex mod (+3)
-Unfettered Power - On natural 20 with arcane attack, slide target 1
square and knock it prone after all other effects | AND When roll
natural 1, must Push each creature w/in 5 squares of Questor 1 square
-Wild Soul - After Extended Rest, Roll 1d10 to determine Resistance (5)
until next extended rest -- [Questor's Current Wild Soul Resistance= 5/Cold]
[1-Acid/2-Cold/3-Fire/4-Force/5-Lightning/6-Necrotic/
7-Poison/8-Psychic/9-Radiant/10-Thunder]

At-Will Powers:
-L1 Chaos Bolt [+9 att, cha vs. will, 1d10+9[+4(cha)+2(dagger)+3(chaos pwr)]
psy dam secondary attack for 1d6 (+9[cha, dagger, chaos power])
dam if roll even number for primary att]
-L1 Storm Walk [+9 att, cha vs. fort, 1d8+9 [+4(cha)+2(dagger)+3(chaos pwr)]
thunder dam and shift 1 sq before or after att]

Encounter Powers:
-Racial Power: Second Chance - immediate interrupt [When an attack hits Questor,
he may force the enemy to roll the attack again [at -2 due to to Questor's Halfling
Agility Feat] and the enemy uses the second roll even if it's lower (or higher)]
-L1 Bedeviling Burst [+9 att, cha vs. will, 1d10+9[+4(cha)+2(dagger)+3(chs pwr)]
psy dam + push target 3 sq]
-L3 Poisonous Exhalation [+9 att, cha vs. fort, 2d8+9[+4(cha)+2(dagger)+3(chs pwr)]
poison dam + target is -2 fort until end of my next turn]

Daily Powers:
-L1 Dazzling Ray [+9 att, cha vs. will, 6d6+9 [+4(cha)+2(dagger)+3(chaos power)]
radiant dam and target is -3 to att if I roll an even number (save ends) miss 1/2 dam]
-L5 Reeling Torment [+9 att, cha vs. will, 3d8+9 [+4(cha)+2(dagger)+3(chaos pwr)]
psy dam +slide target 3 sq at start of each of its turns (save ends), miss 1/2 dam
and only slide 1 sq]

Utility Powers:
-L2 Elemental Shift [MINOR ACTION] [Daily] - change resistance granted by wild soul to
another type for rest of encounter + one ally w/in 5 sq gains resist 5 to that
damage type for rest of encounter, too
-L6 Swift Escape [IMMEDIATE INTERRUPT] [Encounter] : if hit by close or area att Questor
teleports 5 sq (2+dex mod)

Equipment, Including Magic:
Bloodthread Armor +1 (L5, cloth) +1 and gain +2 more to AC and saves when bloodied
Dagger +2 (L6) [+3(prof bonus)+3(1/2 Lvl)+2(Str)+2(Item)=+10 Att]
(crit - +2d6 damage) (it also adds +2 to att and dam of Sorcerer Powers)
Circlet of Authority (L7) +2 item bonus to Diplomacy and Intimidate Checks
Standard Adventurers' Kit (15 gp)
Everburning Torch (30gp)
Ritual Book (50 gp)
***Animal Messenger (10gp comp cost)
***Brew Potion (component cost = price of elixir created)
***Travellers' Feast (35 gp comp)
***Make Whole (20% of item cost for com)
***Knock (35 gp comp)
***Comprehend Language (10gp comp)
***Detect Secret Doors (25gp comp)
Ritual Components for Animal Messenger, Animal Messenger, Travellers' Feast,
Travellers' Feast, Knock, Knock, Knock, Comprehend Languages, Detect Secret Doors

Description:
Questor stands 4'1" tall and weighs 77 pounds. He is slender with piercing
bright blue eyes that shine out from his dark face. His hair is raven black
and most days he sports two days worth of stubble on his face. His long
hair is kept in check by his gleaming silver Circlet (of authority). His
dagger has a long, slender, wavy blade and its hilt is set with rhinestones.

Background:
Questor (at least he claims that's is his real name but he never
offeres a surname to go with it), was born and raised in the
halfling communities not too far from Karameikos and
Specularum. Upon coming of age, he moved to Specularum
intending to ply his arcane talents for fun and profit. He was
making a decent living using his talents to redecorate homes,
repair pots and pans, rid houses of rodents, etc. when he
heard about the Swords of Darokin looking for talent. He
immediately applied and was accepted. [Stolen from Rhun's
post] "And immediately had to flee for his life with the
half-orc Vrashek, after pissing off the Veiled Society!

[/sblock]
 
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OOC: Yes, if you are making an ability check, add half your level (+3). Unfortunately, this does not make Skaros or Questor's checks succeed.
 

Vrashek scratches at his chin, his head tilted, as he considers the name Morrister Vance. Unfortunately, the half-orc cannot recall having ever heard the name.
 

Adam of Brightcastle

Adam looks a bit confused.

[sblock=OOC]
sorry, posted to late. I assume you will not let me take the roll for an int check? Total would be 20.

[sblock=Character Sheet]
Adam of Brightcastle
Perception: 19 Insight: 13 Normal Vision
AC 25 Fortitude 21 Reflex 20 Will 20
Initiative: +4
Hit Points: 56 / 56 Bloodied: 28
Temporary Hit Points: 0
Resist: 1 all
Saving Throw: -
Action Points: 1 Second Wind: 1
Milestones: 0.5
Healing Surge: 11 Surges per day: 14 / 14
At-Will Powers: Valiant Strike, Ardent Strike, Strike of Hope
Encounter Powers: Holy Smite 2/2, Righteous Shield, Shield of Discipline
Daily Powers: Restore Vitality, Call Celestial Steed 1/2, Arc of Vengeance

Condition:
[/sblock][/sblock]
 
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[sblock=OOC]
sorry, posted to late. I assume you will not let me take the roll for an int check? Total would be 20.[/sblock]

OOC: Actually, that's fine. Use it for the Int check. That gives you a 20, correct?


[sblock=What Adam Knows]Morrister Vance is a very popular name among the nobles of Specularum. Unfortunately, what Adam knows is that the name "Morrister Vance" is a fake name that the nobility uses when they want to move around the city unnoticed. Kind of like an "Alan Smithee" of the Specularum millieu.

More stuff about Alan Smithee[/sblock]

OOC: This is not a complete dead end. People will need to work their angles within the nobility to find out who may have been interested in the map around 10 years ago.

+2 to anyone's related checks in the next "round" of the skill challenge.
 
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Adam of Brightcastle

"I fear you are right with this being an alias. 'Morrister Vance' is a fake name that the nobility of Specularum uses when they want to move around the city unnoticed. But at least we know among whom to look for our man." Adam explains.

[sblock=OOC]
...

[sblock=Character Sheet]
Adam of Brightcastle
Perception: 19 Insight: 13 Normal Vision
AC 25 Fortitude 21 Reflex 20 Will 20
Initiative: +4
Hit Points: 56 / 56 Bloodied: 28
Temporary Hit Points: 0
Resist: 1 all
Saving Throw: -
Action Points: 1 Second Wind: 1
Milestones: 0.5
Healing Surge: 11 Surges per day: 14 / 14
At-Will Powers: Valiant Strike, Ardent Strike, Strike of Hope
Encounter Powers: Holy Smite 2/2, Righteous Shield, Shield of Discipline
Daily Powers: Restore Vitality, Call Celestial Steed 1/2, Arc of Vengeance

Condition:
[/sblock][/sblock]
 

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