Warbringer
Explorer
I want it to address the key failings of 3.5 and the subsequent failures of 4 Ed
Specically...
3.5 out of game planning for spell effects
3/3.5 desire of nova at the sacrifice of non vancian characters
3x atrocities of dm prep
4 Ed obsession of balance, that is really making fighter equal with out sacrificing hit points ( sorry . But this is avoided in every post I read )
4 Ed clearer rules for between encounters
4 Ed flavor sacrifice for balance ... Yes I will get hung for this
I own every book from 1st on that was official ... And I've created house rules, excel, HTML, iOS riles since ... I don't do this professionally as I make way too much telling companies how to really behave
They key, let players be who the characters are Nd let the dm have the world s/he wants.... Sorry but dm put x 10 into a campaign what players do... And without them there no d&d experience
Specically...
3.5 out of game planning for spell effects
3/3.5 desire of nova at the sacrifice of non vancian characters
3x atrocities of dm prep
4 Ed obsession of balance, that is really making fighter equal with out sacrificing hit points ( sorry . But this is avoided in every post I read )
4 Ed clearer rules for between encounters
4 Ed flavor sacrifice for balance ... Yes I will get hung for this
I own every book from 1st on that was official ... And I've created house rules, excel, HTML, iOS riles since ... I don't do this professionally as I make way too much telling companies how to really behave

They key, let players be who the characters are Nd let the dm have the world s/he wants.... Sorry but dm put x 10 into a campaign what players do... And without them there no d&d experience