Erekose
Eternal Champion
Just started wondering if I would be supporting the Kickstarter project for Monte Cook's Numenera and upon reading the funding options saw the option of an introductory adventure.
This made me wonder about how necessary an introductory adventure is. I remember when I first started roleplaying with the D&D Basic Set how useful B2: Keep on the Borderlands was. Even now when buying a new RPG (even when it's a version of a d20 RPG) I tend to buy one of the adventures to get a flavour of how the authors envisage the rules being implemented.
So what do people think? Whether by accident or subconsciously I've now realised that I find it useful if not key.
This made me wonder about how necessary an introductory adventure is. I remember when I first started roleplaying with the D&D Basic Set how useful B2: Keep on the Borderlands was. Even now when buying a new RPG (even when it's a version of a d20 RPG) I tend to buy one of the adventures to get a flavour of how the authors envisage the rules being implemented.
So what do people think? Whether by accident or subconsciously I've now realised that I find it useful if not key.
Last edited: