I like monster design. the monster design section of any edition unlocks the sheer power of a RPG. Want to be a dragon? If the campaign is that power level and everyone is cool about it, yes.
Not only just a monster, but one that grows with the story. A playable monster. The dragon that is a cleric of Tiamat. The Angel who is an undercover rogue in the city of Dis.
Now, in 3.5, they had a book called Savage Species. With it, anything was possible. Although, the higher stuff tended to devolve into endless lists of +1 here, +2 there feats you could equip and level your ogre magi or intellegent awakened golem to your heat's content.
In 4.0, they simplified things a bit. Classes were now templates to the monster. Unfortunately, because of the intentional abstract nature of the creation and monster roles, it made it harder to build true canon monster characters. No, in 4e you can not be a dragon (easily).
How do you think the monster design process will go? I want to see ogres in +5 plate that are advanced in level. BUT - without the calculus of 3e or 2e.
What about ya'lls thoughts?
Not only just a monster, but one that grows with the story. A playable monster. The dragon that is a cleric of Tiamat. The Angel who is an undercover rogue in the city of Dis.
Now, in 3.5, they had a book called Savage Species. With it, anything was possible. Although, the higher stuff tended to devolve into endless lists of +1 here, +2 there feats you could equip and level your ogre magi or intellegent awakened golem to your heat's content.
In 4.0, they simplified things a bit. Classes were now templates to the monster. Unfortunately, because of the intentional abstract nature of the creation and monster roles, it made it harder to build true canon monster characters. No, in 4e you can not be a dragon (easily).
How do you think the monster design process will go? I want to see ogres in +5 plate that are advanced in level. BUT - without the calculus of 3e or 2e.
What about ya'lls thoughts?